Starting with Queue, I will be adding one thing to the wiki every day whether it be a whole new page, or just filling in an unknown flag. Why? I personally don't use the SC2Mapster Wiki because it is so lacking even though I have the wherewithal to bring it up to par.
Join me.
1 a day is all it takes to fill the gaps in almost pro maps.
I have recently started using the wiki and was shocked to see many data fields unfilled, if I come across something unfilled and know what it does whilst searching for information I will fill it, or if I what I want isn't filled I will start it.
Starting with Queue, I will be adding one thing to the wiki every day whether it be a whole new page, or just filling in an unknown flag. Why? I personally don't use the SC2Mapster Wiki because it is so lacking even though I have the wherewithal to bring it up to par.
Join me.
1 a day is all it takes to fill the gaps in almost pro maps.
IT WAS YOU! You were Mr."__ " in newbie wednesday! How else would you have known to take my brilliant suggestion :D
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Feel free to Send me a PM if you have any questions/concerns!
@ZeldaRules, you got me :p
@TheAlmaity, I just liked how the Ð looked haha.
@Every1, thank you for supporting. Hopefully others join in too to help complete this wiki :)
& as stated, today I added Buildable. Let's keep this project rolling.
True it used to not be clear and was called API documents. Originally it was not so usefull but during the era of my predecessor it was improved and for at least 3 months has the correct button at the top of the webpage.
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Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
Any body who has actor knowledge could please increase our knowledge?
Currently the http:www.sc2mapster.com/wiki/galaxy/data/actors/type/doodad/ actor was started but most of the entries I put are blank. My knowledge of Actors is not comprehensive and my knowledge only exists in the form of coordinating model and sound effects through events for effect and behavior representation.
Personally I'd like to thank anyone who's contributing to the wiki. I feel it could be a huge potential resource to mappers out there, myself very much included. Don't think you're efforts aren't being noticed! Keep up the great work.
Any of you able to figure out the Beacon ability? My preliminary tests of it revealed nothing about it's function or purpose.
I originally thought it was to enable beacons similar to SC I that could be teleport moved by using the ability on them & destroyed by cancelling them, but after testing... I found nothing.
I would just call it a dummy ability for now. The only things that use it are the Attack beacon, Scout beacon etc. and I can't find out what it does for them after putting the ability on normal beacons. Maybe it just marks a unit as a "beacon." *shrug*
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Starting with Queue, I will be adding one thing to the wiki every day whether it be a whole new page, or just filling in an unknown flag. Why? I personally don't use the SC2Mapster Wiki because it is so lacking even though I have the wherewithal to bring it up to par.
Join me.
1 a day is all it takes to fill the gaps in almost pro maps.
So true! I think a lot of us could join in on this.
I have recently started using the wiki and was shocked to see many data fields unfilled, if I come across something unfilled and know what it does whilst searching for information I will fill it, or if I what I want isn't filled I will start it.
IT WAS YOU! You were Mr."__ " in newbie wednesday! How else would you have known to take my brilliant suggestion :D
Good idea, Ill try to fill out 1 a day as well.
Also, you do know that the topic title is pronounced "1 a jay" the way you spelled it, right?
I used to fill in alot but I sort of burned out with my motivation. Some of the behaviours and actors have a ton of fields that need filling.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
@ZeldaRules, you got me :p
@TheAlmaity, I just liked how the Ð looked haha.
@Every1, thank you for supporting. Hopefully others join in too to help complete this wiki :)
& as stated, today I added Buildable. Let's keep this project rolling.
Actually the wiki is getting more and more useful even if many of the stubs aren't finished I am finding it a fairly useful reference already.
Not that it doesn't need some love :/. Keep up the good work.
Just an update so everyone knows this wasn't just abandoned after a day or so of work. I've done 1 a Ðay for a week, so now the wiki has:
Queue
Buildable
Damage (updated with new info for missing fields)
Morph & some new info for Effect Instant/Target
Merge
Mergeable
Morph Placement
Other people have been hitting 1 a Ðay also, I'm glad to see so many pages in the wiki turn from Red to Orange :)
I have at least been doing 0.5-1.5 a day depending on article length and homology to others.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
Well you lot quit this policy rather quickly. Seems it is mostly back to just me adding stuff
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
wow i didn't even know the wiki existed until now, i wish i did, it would have helped me so freaking much when i first started lol
True it used to not be clear and was called API documents. Originally it was not so usefull but during the era of my predecessor it was improved and for at least 3 months has the correct button at the top of the webpage.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
Any body who has actor knowledge could please increase our knowledge?
Currently the http:www.sc2mapster.com/wiki/galaxy/data/actors/type/doodad/ actor was started but most of the entries I put are blank. My knowledge of Actors is not comprehensive and my knowledge only exists in the form of coordinating model and sound effects through events for effect and behavior representation.
I will get down to it eventually.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
I was on vacation =(
But I'm back now, so back to the wiki I go :)
Personally I'd like to thank anyone who's contributing to the wiki. I feel it could be a huge potential resource to mappers out there, myself very much included. Don't think you're efforts aren't being noticed! Keep up the great work.
Still if you know what an unknown field does, do not be afraid to fill it in.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
Any of you able to figure out the Beacon ability? My preliminary tests of it revealed nothing about it's function or purpose.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
I originally thought it was to enable beacons similar to SC I that could be teleport moved by using the ability on them & destroyed by cancelling them, but after testing... I found nothing.
I would just call it a dummy ability for now. The only things that use it are the Attack beacon, Scout beacon etc. and I can't find out what it does for them after putting the ability on normal beacons. Maybe it just marks a unit as a "beacon." *shrug*