Not really master, but I'm a trigger guru here :P, PM me if you're interested in giving me enough credits for the map. Otherwise feel free to ask around here any specific problem you couldnt solve
Not really master, but I'm a trigger guru here :P, PM me if you're interested in giving me enough credits for the map. Otherwise feel free to ask around here any specific problem you couldnt solve
I'll toss you a PM. I have no problem giving you due credit my friend.
Hurry!!! we are starving for diplo! I am curious how many countries will there be?
I think my first release will have around 10-12 optional countries. Once we get the bugs worked out, we can look into expanding. Its the largest possible map size, so I've got plenty to work with. I'm pretty confident in the map as it is.
The map is complete, and so far the playable countries are as follows:
England - Ireland - Iceland - Norway - Portugal - Spain - France - Switzerland - Germany - Italy - Belgium - Poland - Russia - Greece (Some other countries around it) - Turkey - Syria - Palestine - Egypt (Some other countries around it) - Morocco
I too am making a diplo map based off of good old 7.7 gold. I can't figure out how to recognize specialty units for each country though.... and I can't find triggers that relate to a structure near a region that will give you money. Idk why blizzard said this editor was going to be "easier and simpler" cuzz it isn't, lol.
i have some experience with triggers, i am learning fast though i can do the long tedious tasks which i expect will be in that type of map. i have played lots of diplo before sc2 came out. we might be able to pull the triggers from the original and maybe apply them the new one.
I've had a breakthrough in the triggers for replacing existing units with a countries special unit, and also taking over another countries speciality and having those units replace the normal units. Besides this there isnt much else to do, itll take time to test each country, balance, test, balance, test, and then also create the incomes for cities is gonna be a bitch. Luckily diplo is a lot of repeat triggers so once you figure one aspect of it out you can get a lot done.
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I've got a few maps in the works, but I'm not fluent with the triggers yet.
My diplomacy map is almost complete, I just need someone to do the triggers for me.
Thanks alot, if you have any questions please PM your email to me, or post here.
Not really master, but I'm a trigger guru here :P, PM me if you're interested in giving me enough credits for the map. Otherwise feel free to ask around here any specific problem you couldnt solve
Hurry!!! we are starving for diplo! I am curious how many countries will there be?
I'll toss you a PM. I have no problem giving you due credit my friend.
I think my first release will have around 10-12 optional countries. Once we get the bugs worked out, we can look into expanding. Its the largest possible map size, so I've got plenty to work with. I'm pretty confident in the map as it is.
The map is complete, and so far the playable countries are as follows:
England - Ireland - Iceland - Norway - Portugal - Spain - France - Switzerland - Germany - Italy - Belgium - Poland - Russia - Greece (Some other countries around it) - Turkey - Syria - Palestine - Egypt (Some other countries around it) - Morocco
@Pokemeplx: Go
I'm looking for someone who has preferably played the sc1 version of Diplomacy.
24 hour bump.
I too am making a diplo map based off of good old 7.7 gold. I can't figure out how to recognize specialty units for each country though.... and I can't find triggers that relate to a structure near a region that will give you money. Idk why blizzard said this editor was going to be "easier and simpler" cuzz it isn't, lol.
i have some experience with triggers, i am learning fast though i can do the long tedious tasks which i expect will be in that type of map. i have played lots of diplo before sc2 came out. we might be able to pull the triggers from the original and maybe apply them the new one.
@Doc543: Go
I've had a breakthrough in the triggers for replacing existing units with a countries special unit, and also taking over another countries speciality and having those units replace the normal units. Besides this there isnt much else to do, itll take time to test each country, balance, test, balance, test, and then also create the incomes for cities is gonna be a bitch. Luckily diplo is a lot of repeat triggers so once you figure one aspect of it out you can get a lot done.