Hi. I believe you know the War3 map Angel Arena.
Here is a brief description anyway : there are 2 teams of 1/2/3/4/5 players. Everyone picks a hero. There are two bases with shops and arena between them where the player can fight. There are neutral warriors and bosses on the arena.
This is about Angel Arena.
Now the new things:
Heroes will not level up. They will get skill points instead. With skill points they can upgrade any of their 4 skills.
There will be several modes like:
AP - all pick - everyone chooses his hero
AR - all random - everyone receives a random hero
DM - deathmatch - every time someone dies he is given a new hero
Right now I am working on the map but I need a team to help me.
If anyone is interested post here.
Thanks.
Terrain i think i can do nice things, triggers i can do a bit more then basic things and data its my worse part....but i can show you some of the maps i made.
Im from EU.
I'm decent with the data and trigger editors. I can help a bit with that. Though I lack of imagination, so any ideas for heroes or whatever will have to come from someone else, I'll just make it happen.
How should it be done though? Should it show the EMP graphics? (missile, explosion) Or just a green healish graphic on each of the units instantly in the area?
Heal Area skill works fine. It would be great if you do the following : make pluses appear on every unit that is healed (like the medivac heal).
Also if you can make a war3 hero leveling system with 4 skills that can be leveled.
Hi. I believe you know the War3 map Angel Arena. Here is a brief description anyway : there are 2 teams of 1/2/3/4/5 players. Everyone picks a hero. There are two bases with shops and arena between them where the player can fight. There are neutral warriors and bosses on the arena. This is about Angel Arena. Now the new things: Heroes will not level up. They will get skill points instead. With skill points they can upgrade any of their 4 skills. There will be several modes like: AP - all pick - everyone chooses his hero AR - all random - everyone receives a random hero DM - deathmatch - every time someone dies he is given a new hero Right now I am working on the map but I need a team to help me. If anyone is interested post here. Thanks.
I love that map on wc3! Sure i will help!
OK Tell me what can you do? I mean data/terrain/triggers?
Terrain i think i can do nice things, triggers i can do a bit more then basic things and data its my worse part....but i can show you some of the maps i made. Im from EU.
OK. So here is the deal : make the basics of the terrain, some doodads and then upload so I can see it. If it is good you are IN.
@Paranoiks: Go
I dont get what you mean with that...ur saying to me to do like the normal angel arena terrain like in wc3? But sc2 like?
You design. What I need is : Two bases. Arena between them (with creep spawn points).
DO NOT make place for heroes (like in war3) because the picking will be made with dialogs
STUPID QUESTION! Creep spawn points..?..Mobs/Unit spawn points you mean?
Yes.
Ok i already started it..but to be something nice and huge size will take some days.
I'm decent with the data and trigger editors. I can help a bit with that. Though I lack of imagination, so any ideas for heroes or whatever will have to come from someone else, I'll just make it happen.
I am full of ideas. Here is little something to begin with: I need you to make me this skill: http://forums.sc2mapster.com/development/data/17047-make-a-heal-area-skill/#p2
P.S If you would like to see terrain progress just say.
@Paranoiks: Go
How should it be done though? Should it show the EMP graphics? (missile, explosion) Or just a green healish graphic on each of the units instantly in the area?
EDIT: Just decided to do a quick remake of the EMP spell. Link Removed: http://www.mediafire.com/?mf60911qqgxv2wq
Heal Area skill works fine. It would be great if you do the following : make pluses appear on every unit that is healed (like the medivac heal). Also if you can make a war3 hero leveling system with 4 skills that can be leveled.
One more skill to do: a charge ability that does damage.
Bump|? Is someone working on any of the tasks I gave you?