Hi, I was making a "defense-rpg" map and made almost 100 items/level ups/new abilities/heroes/a spiffy dialog shop that randomizes and resets kind of like borderlands style.
The built-in inventory system in SC2 is very lacking so I created a new map to make my own and it kind of eveolved to redoing the entire UI haha. I have been developing this on my own and got most of the set up of the UI done, havent added functionality to everything (procrastinating on the inventory system, not sure how im going to do it just yet.
I'm Planning on making some sort of point and click / RPG breed , focused on the UI as of late so I'm not 100% sure on what the actual map is going to entail.
If anyone is interested in assisting me with the coding/map making/story/etc or wants more info on what exactly im doing or can give me some insight, it would be most appreciated.
and ps the "skill tree" middle dialog window is just a filler right now till i get my abilities and such created.
and i havent added attack/spell buttons or anything yet is there actually a way to just redesign the existing ui? i just removed it and started from scratch
to tell you the truth ive been kind of afraid to find out, im not sure seeing as everything is locked coordinates and pixel size. i might have to do some extra tweaking for it
ive got a half way decent grasp on triggers though i havent even come close to fully exploring to it all .i could use some assitance in triggers. especially with my inventory system haha
Hi, I was making a "defense-rpg" map and made almost 100 items/level ups/new abilities/heroes/a spiffy dialog shop that randomizes and resets kind of like borderlands style. The built-in inventory system in SC2 is very lacking so I created a new map to make my own and it kind of eveolved to redoing the entire UI haha. I have been developing this on my own and got most of the set up of the UI done, havent added functionality to everything (procrastinating on the inventory system, not sure how im going to do it just yet. I'm Planning on making some sort of point and click / RPG breed , focused on the UI as of late so I'm not 100% sure on what the actual map is going to entail.
If anyone is interested in assisting me with the coding/map making/story/etc or wants more info on what exactly im doing or can give me some insight, it would be most appreciated.
and ps the "skill tree" middle dialog window is just a filler right now till i get my abilities and such created.
Thanks
Update:
Currently have a mostly working inventory system, just havent figured out the best way for dropping/moving/equipping items.
Working Atrribute points system, just needs a few final things.
Health/Energy bar fully functional.
Actual map(terrain and such) is currently in the process thanks to mercenarymoses.
RPG/Coop/Competitive/Defense/Hero Based
Building Hero Selection tool
You disabled UI, or you just changed Layout texture ?
@tigerija: Go
i completely disabled the UI
That looks great.
But if you disable UI then you cant use hotkeys for spells...
@Sweepingzero: Go
hey what is that border called that you used for the stats window, inventory, and equipment? it looks awesome but i cant find it
@LinkD: Go
ui_battle_smallmetalframe.dds
and i havent added attack/spell buttons or anything yet is there actually a way to just redesign the existing ui? i just removed it and started from scratch
Pretty
@RighteousRage: Go
thanks :)
so is nobody interested in joining up with me ?
If you still need a coder let me know.
@tigerija: Go
how does it look on non square monitors?
Sent you a PM. Get back to me.
@CrAzD: Go
coder as in triggers or actually coding?
@happy04: Go
to tell you the truth ive been kind of afraid to find out, im not sure seeing as everything is locked coordinates and pixel size. i might have to do some extra tweaking for it
Both/Ether
@CrAzD: Go
ive got a half way decent grasp on triggers though i havent even come close to fully exploring to it all .i could use some assitance in triggers. especially with my inventory system haha
need some more assistance with data editing/triggers if anyones interested. the map is evolving quite nicely :D
Current Progress Video
For the inventory system did you use the Item Containers? Or you made your own. Also if you need any help PM me.