We are looking for Editor's who are knowledgeable of the editor, and has an interest in "TUG OF WAR" maps. We consist of 2 members on the development team, we are competent with the editor and we would like to find a few other developers to help discuss some issues, and suggest or assist with resolutions. Being only 2 members, we find it challenging to resolve best practice's, best ways to do specific tasks.. "I'm sure you all know what I mean." We need some additional support to help
Who we are
We are a team of 2 currently. We have worked on other projects, and are both "BETA" players, from the SC2 launch.
What's benefit will you get from helping
Anyone who wishes to help, maybe it be a "TESTER" or "DEVELOPER" Will have there names added to the Credits, but we need more than a 1 off tester
How old is this project
To be honest, Old BETA times This was planned from SC1 to be made in sc2Beta, but what could be made in that editor then is anyones guess..
This is why i post this thread. Id really like to get this project finished.. Drop me a PM, or Message me on Bnet. (MAJOR#387)
Hope to hear from you soon. (EU REGION)
a Link to a Video so you can figure out what map it is
I agree with that question. I have nothing against someone trying to make a better version of a poorly made map; but me (and others) would be a lot more interested in helping you, joining you, testing for you, ect, if we knew what we were getting into. There are easily 50 tugs being made right now; tell us what makes yours better.
HI All,
Sorry I never noticed the questions.
I'm not sure if you we're on Broodwars But Desert Strike SILO was made then. (By Me)
Then and Now, it had RACE SUPER weapons. Which was the most Enjoyable part of Desert strike.
The current one your thinking of DS 1338, it just has units fighting. Nothing else. just a weapon vs weapon.
As for DS SILO (on SC2)
This has been added with a XP levelling system/ HIDEN Player Rewards. Race Super weapons.
Hero units from the campaign. ( There is also the reaver, and corsair, and old carrier. but none enabled. until we have the broodwar set complete.)
So all in all. this is completely different from 1338, also this project was started before 1338, and if I had not stopped to help with 1338, then I may have finished this on time... Due to current circumstances I've decided to progress this project, so I can rest known its complete, and a legacy left behind
Desert Strike SILO load screen is the old screen shots from Broodwars. Load the map if your on the EU region.
If anyone has any other comments, questions, or suggestions please do not hesitate to contact me.
Thanks in advance
Rollback Post to RevisionRollBack
To post a comment, please login or register a new account.
What we are looking for
We are looking for Editor's who are knowledgeable of the editor, and has an interest in "TUG OF WAR" maps. We consist of 2 members on the development team, we are competent with the editor and we would like to find a few other developers to help discuss some issues, and suggest or assist with resolutions. Being only 2 members, we find it challenging to resolve best practice's, best ways to do specific tasks.. "I'm sure you all know what I mean." We need some additional support to help
Who we are
We are a team of 2 currently. We have worked on other projects, and are both "BETA" players, from the SC2 launch.
What's benefit will you get from helping
Anyone who wishes to help, maybe it be a "TESTER" or "DEVELOPER" Will have there names added to the Credits, but we need more than a 1 off tester
How old is this project
To be honest, Old BETA times This was planned from SC1 to be made in sc2Beta, but what could be made in that editor then is anyones guess.. This is why i post this thread. Id really like to get this project finished.. Drop me a PM, or Message me on Bnet. (MAJOR#387)
Hope to hear from you soon. (EU REGION)
a Link to a Video so you can figure out what map it is
What's the advantage of this over regular DS?
I agree with that question. I have nothing against someone trying to make a better version of a poorly made map; but me (and others) would be a lot more interested in helping you, joining you, testing for you, ect, if we knew what we were getting into. There are easily 50 tugs being made right now; tell us what makes yours better.
Skype: [email protected] Current Project: Custom Hero Arena! US: battlenet:://starcraft/map/1/263274 EU: battlenet:://starcraft/map/2/186418
I agree, Thought he map looks great from the video, I see no real reason to switch atm.
Say this had a few heroes, and a few other Innovative ideas, Also unit upgrades(basic idea that eh current desert strike wont do...)
HI All, Sorry I never noticed the questions. I'm not sure if you we're on Broodwars But Desert Strike SILO was made then. (By Me)
Then and Now, it had RACE SUPER weapons. Which was the most Enjoyable part of Desert strike.
The current one your thinking of DS 1338, it just has units fighting. Nothing else. just a weapon vs weapon. As for DS SILO (on SC2) This has been added with a XP levelling system/ HIDEN Player Rewards. Race Super weapons. Hero units from the campaign. ( There is also the reaver, and corsair, and old carrier. but none enabled. until we have the broodwar set complete.) So all in all. this is completely different from 1338, also this project was started before 1338, and if I had not stopped to help with 1338, then I may have finished this on time... Due to current circumstances I've decided to progress this project, so I can rest known its complete, and a legacy left behind
Desert Strike SILO load screen is the old screen shots from Broodwars. Load the map if your on the EU region.
If anyone has any other comments, questions, or suggestions please do not hesitate to contact me. Thanks in advance