Team Stargate Galaxies is recruiting all kinds of skilled artists in serval areas of specialization.
First of all, some informations to our project and teammembers.
Story
Stargate Galaxies is planned as a Multi-Map RPG in the Stargate Universe.
On the first play you create your character out of serval types like technican, soldier, tank and also 2 different races, the humans and the goa'ould.
you will be a recruit to the Stargate Command, on the first mission you will have to show your skills, to become a member of an SG Outworld Team, and after that you follow the main story line while traveling on many different planets (maps).
Beside that main storyline there will be lots of probably user created "planets" with non-related side missions for experience, items and stuff.
here is a small idea how this game would work
Technic
As you can see, the game loads maps out of the "gate address" you enter on the gate console (DHD).
the next map loads on correct address for the desired planet.
all information on your character will be saved and transported from every map onto the next one - the system is not complete yet, but thats why we are recruiting skilled mappers.
Recruitment
so, what kind of people are we looking for?
Storywriters
We have 2 Storywriters at the moment, but i think 1 or 2 more wouldnt be too bad.
there will be lots of non-related missions, and they all need kinda unique storys plaing in the Stargate lore.
all you need is to know the Stargate lore and be able to create some storys using it.
Trigger Artists
We are looking for some skilled trigger artists as well.
with me and one additional trigger artist we definitly need more guys that are able to create and copy serval trigger stuff like character saving into the planet-maps, create misions and quest conservations and all the RPG stuff you can imagine.
Data Editors
the highest priority in our team has this "job" because we do not have one data editor atm.
you should be able to create heroes, morphing stuff, upgrades, abilities and help to balance the game out.
i know al ittle bit of data editing, so i would help where i can, but im not an expert so we need some people that know what theire doing!
Terrainers
We have 3 skilled Terrainers at the moment, and i think for the beginning this should be enough.
but if you think youre special and have to join this project, show us your work and probably we will let you join.
3D Modelers
Also very improtant!
We do not need models that look like theire coming out of crysis2 or something, but you should be able to create something, that gives the player the feel to be in the stargate universe.
known characters like teal'c, these snake helmet soldiers (sorry i absolutley have no clue how they are called) and weapons, like the Z-gun, the staff weapon but also a P90 etc.
and last but not least - a stargate! it just would be awesome for us to use a real stargate for this mod.
thats all for now.
if you have any questions, ideas or just meet one of the requirements and want to join the project, just post here.
important information: all applicants should post some of their work previews. we do not accept people that think "im going to learn 3d modeling tomorrow, so i can be your modeler" or something like that.
know what youre doing, post some of your work, and we will discuss it.
thanks.
(if you find some grammar fails or something you dont like, you can keep it :))
!! UPDATES !!
Hey Guys.
We, the Stargate Galaxies Team, knows we didn't posted any updates since this thread exists, and we are very sorry for that.
We had some very slow progress, the project was in some kind of hibernation over some time so we simply had nothing new to show.
Now the team worked out some things in the last few days and i want to share that Stuff with the Community!
Twitter and Facebook!
First of all, we Created an own Twitter account - we'll try to provide updates to everyone that is interested as often as we can.
There is nothing yet, we just created that account some days ago, but we definitly will post Updates on it and answer your questions or comment on your thoughts!
im not really into that facebook stuff, so im not sure if this link works, but if it does, feel free to join it and discuss whatever you want :)
Game Informations!
This thread is relatively old, and has never been updated since it exists.
We have found several things out, that were very problematic for this project, due to the lack of Support from Blizzard and also decided some more or less major gameplay aspects.
1. - there is NO Map Changing on battle.net 2.0
its just not possible to change the map on an active multiplayer game on bnet2.0 - support tickets about that, written from an EU account has just lead in predefined answer emails telling me i should ask on the US forums - very funny Blizzard!
Without Map Changing online, we had to make a very big deceision about the game itself, that has a good and a bad side.
The keyword is: Singleplayer Modification!
Stargate Galaxies will be a FPS/3rdPS Singleplayer RPG.
Its not as epic as it could have been with real online map changeing, but we think this still will be a great project and wont stop until it is finished.
Also we have some idea for an online based 'Arena' where you can compete with your Characters from your Singleplayer progress, to test your skills against other players.
The good side on this one is, we dont have to care about trademark issues (at least for blizzard reasons), we dont have to care about map sizes (tons of custom models will be there :)) and we can be as rude or whatever as we want!
2. - Gametype - First Person/3rd Person Shooter!
We Decided to create this game as a FPS/3rdPS. nothing much to say about this deceision, we just thought that we cant create an rpg like this with an top-down view from an RTS game like StarCraft2.
3. - Skills, Leveling and Experience
We dont have much on this topic to reveal right now, except that we are going to use a very own kind of experience gathering (Percentage based Only, Infos on that will follow 'soon') the Skills System will be like known from serveral other RPGĀ“s (MassEffect2, Alpha Protocol) and The Leveling in general wont make you the UberSoldier to defeat the goa'ould like nothing, even if you are on Level 200. (just an example, no levelcap known yet.)
Ingame Progress!
We have models and very skilled terrainers, so lets have a look at some of their work!
Models:
We have all models we need, we are able to import them into StarCraft2 - but its like a puzzle on some of them, so these pictures wont show completed models, just parts of them.
Terrain:
Fans of the Stargate Franchise know Places like the Alpha Site, and now we will show you the first looks at the nearly finished Alpha Site terrain, as well as the latest SGC Redesign! (SGC pretty old, redesigned - no custom models in them yet)
(rightclick -> show graphic to view full size)
Icons:
We have an very talented 2D Artist aboard, that made us some Icons for several Ingame things lately, and we want to show you some of them too!
----------
Thats all for now!
i hope anyone who likes this project and wants to see it finished forgives us for the very late update, but we will try to bring more of them now as soon as we have new stuff to show.
and we are still recruiting! triggerer and data editors (effects) needed!
I might help as modeler. Stargate model should be easy :) , I think. I also seen all stargate movies, played few games, and seen few episodes of series, tho didnt like them.
I have to go now, I'm posting in a hurry. We can discuss later.
Ok, dude, I have been watching Stargate videos of those portal gates, gonna make it now, and Animate. tho I wont do that plasma discharge yet, only dialing.
EDIT: Attached model I just made in a hurry. This is just plain(not plane as geometry) model.
As for animations. There will be dialing and tat triangle will turn yellow on each "lockdown".
At the end it should produce that liquid portal But liquid could be used from some SC2 materials instead maybe. Dunno dont have SC2 yet.
this isone project i wish i could work on, i am very excited to see this map i hope you guys finish it. I wish i could help you with it, but Final Fantasy is a beast!
i really love stargate but i never saw everything from it..
atlantis sucks, so this story part is complete lost fo me, and that these guys are the jaffa.. i could know that but i just couldnt reassign the names :P
@Neo
thanks! we hope to finish it very nicely, mde yesterday some cool progress i think.
actually to clearify that, while SC2 is going into a beta pause for some weeks, and some of the muliplayer functions seem not to work or are just unclear how the work, we decided to create a "Demo" map first.
This Demo map will have everything but plays on only one map. the stargate will just teleport you to another place on the map, but it will be something like a big techdemo, with all the stuff implemented how we like to see it on the final game.
i really love stargate but i never saw everything from it..
atlantis sucks, so this story part is complete lost fo me, and that these guys are the jaffa.. i could know that but i just couldnt reassign the names :P
@Neo
thanks! we hope to finish it very nicely, mde yesterday some cool progress i think.
actually to clearify that, while SC2 is going into a beta pause for some weeks, and some of the muliplayer functions seem not to work or are just unclear how the work, we decided to create a "Demo" map first.
This Demo map will have everything but plays on only one map. the stargate will just teleport you to another place on the map, but it will be something like a big techdemo, with all the stuff implemented how we like to see it on the final game.
yeah that downtime is a killer, i am rushing to get my party system done so i can test it. This way i dont base my other systems off a broken party system.
Hello Everyone.
Team Stargate Galaxies is recruiting all kinds of skilled artists in serval areas of specialization.
First of all, some informations to our project and teammembers.
Story
Stargate Galaxies is planned as a Multi-Map RPG in the Stargate Universe.
On the first play you create your character out of serval types like technican, soldier, tank and also 2 different races, the humans and the goa'ould.
you will be a recruit to the Stargate Command, on the first mission you will have to show your skills, to become a member of an SG Outworld Team, and after that you follow the main story line while traveling on many different planets (maps).
Beside that main storyline there will be lots of probably user created "planets" with non-related side missions for experience, items and stuff.
here is a small idea how this game would work
Technic
As you can see, the game loads maps out of the "gate address" you enter on the gate console (DHD).
the next map loads on correct address for the desired planet.
all information on your character will be saved and transported from every map onto the next one - the system is not complete yet, but thats why we are recruiting skilled mappers.
Recruitment
so, what kind of people are we looking for?
Storywriters
We have 2 Storywriters at the moment, but i think 1 or 2 more wouldnt be too bad.
there will be lots of non-related missions, and they all need kinda unique storys plaing in the Stargate lore.
all you need is to know the Stargate lore and be able to create some storys using it.
Trigger Artists
We are looking for some skilled trigger artists as well.
with me and one additional trigger artist we definitly need more guys that are able to create and copy serval trigger stuff like character saving into the planet-maps, create misions and quest conservations and all the RPG stuff you can imagine.
Data Editors
the highest priority in our team has this "job" because we do not have one data editor atm.
you should be able to create heroes, morphing stuff, upgrades, abilities and help to balance the game out.
i know al ittle bit of data editing, so i would help where i can, but im not an expert so we need some people that know what theire doing!
Terrainers
We have 3 skilled Terrainers at the moment, and i think for the beginning this should be enough.
but if you think youre special and have to join this project, show us your work and probably we will let you join.
3D Modelers
Also very improtant!
We do not need models that look like theire coming out of crysis2 or something, but you should be able to create something, that gives the player the feel to be in the stargate universe.
known characters like teal'c, these snake helmet soldiers (sorry i absolutley have no clue how they are called) and weapons, like the Z-gun, the staff weapon but also a P90 etc.
and last but not least - a stargate! it just would be awesome for us to use a real stargate for this mod.
thats all for now.
if you have any questions, ideas or just meet one of the requirements and want to join the project, just post here.
important information: all applicants should post some of their work previews. we do not accept people that think "im going to learn 3d modeling tomorrow, so i can be your modeler" or something like that.
know what youre doing, post some of your work, and we will discuss it.
thanks.
(if you find some grammar fails or something you dont like, you can keep it :))
!! UPDATES !!
Hey Guys.
We, the Stargate Galaxies Team, knows we didn't posted any updates since this thread exists, and we are very sorry for that.
We had some very slow progress, the project was in some kind of hibernation over some time so we simply had nothing new to show.
Now the team worked out some things in the last few days and i want to share that Stuff with the Community!
Twitter and Facebook!
First of all, we Created an own Twitter account - we'll try to provide updates to everyone that is interested as often as we can.
https://twitter.com/SG_Galaxies
There is nothing yet, we just created that account some days ago, but we definitly will post Updates on it and answer your questions or comment on your thoughts!
Also we created a Group on Facebook!
http://www.facebook.com/group.php?gid=128810007168252&v=wall#!/group.php?gid=128810007168252
im not really into that facebook stuff, so im not sure if this link works, but if it does, feel free to join it and discuss whatever you want :)
Game Informations!
This thread is relatively old, and has never been updated since it exists.
We have found several things out, that were very problematic for this project, due to the lack of Support from Blizzard and also decided some more or less major gameplay aspects.
1. - there is NO Map Changing on battle.net 2.0
its just not possible to change the map on an active multiplayer game on bnet2.0 - support tickets about that, written from an EU account has just lead in predefined answer emails telling me i should ask on the US forums - very funny Blizzard!
Without Map Changing online, we had to make a very big deceision about the game itself, that has a good and a bad side.
The keyword is: Singleplayer Modification!
Stargate Galaxies will be a FPS/3rdPS Singleplayer RPG.
Its not as epic as it could have been with real online map changeing, but we think this still will be a great project and wont stop until it is finished.
Also we have some idea for an online based 'Arena' where you can compete with your Characters from your Singleplayer progress, to test your skills against other players.
The good side on this one is, we dont have to care about trademark issues (at least for blizzard reasons), we dont have to care about map sizes (tons of custom models will be there :)) and we can be as rude or whatever as we want!
2. - Gametype - First Person/3rd Person Shooter!
We Decided to create this game as a FPS/3rdPS. nothing much to say about this deceision, we just thought that we cant create an rpg like this with an top-down view from an RTS game like StarCraft2.
3. - Skills, Leveling and Experience
We dont have much on this topic to reveal right now, except that we are going to use a very own kind of experience gathering (Percentage based Only, Infos on that will follow 'soon') the Skills System will be like known from serveral other RPGĀ“s (MassEffect2, Alpha Protocol) and The Leveling in general wont make you the UberSoldier to defeat the goa'ould like nothing, even if you are on Level 200. (just an example, no levelcap known yet.)
Ingame Progress!
We have models and very skilled terrainers, so lets have a look at some of their work!
Models:
We have all models we need, we are able to import them into StarCraft2 - but its like a puzzle on some of them, so these pictures wont show completed models, just parts of them.
Terrain:
Fans of the Stargate Franchise know Places like the Alpha Site, and now we will show you the first looks at the nearly finished Alpha Site terrain, as well as the latest SGC Redesign! (SGC pretty old, redesigned - no custom models in them yet)
(rightclick -> show graphic to view full size)
Icons:
We have an very talented 2D Artist aboard, that made us some Icons for several Ingame things lately, and we want to show you some of them too!
----------Thats all for now!
i hope anyone who likes this project and wants to see it finished forgives us for the very late update, but we will try to bring more of them now as soon as we have new stuff to show.
and we are still recruiting! triggerer and data editors (effects) needed!
kind regards, PatchOne
I might help as modeler. Stargate model should be easy :) , I think. I also seen all stargate movies, played few games, and seen few episodes of series, tho didnt like them. I have to go now, I'm posting in a hurry. We can discuss later.
ohh that would be very nice! just contact me as soon as you find the time for it.
Ok, dude, I have been watching Stargate videos of those portal gates, gonna make it now, and Animate. tho I wont do that plasma discharge yet, only dialing.
EDIT: Attached model I just made in a hurry. This is just plain(not plane as geometry) model.
As for animations. There will be dialing and tat triangle will turn yellow on each "lockdown". At the end it should produce that liquid portal But liquid could be used from some SC2 materials instead maybe. Dunno dont have SC2 yet.
What format do these things take?
I made a really nifty gate-iris model (and animation) in 3d studio max 2010 a while back.
.M3
But we need to wait for proper exporter.
there is a m3 exporter, isnt it?
http://forums.sc2mapster.com/mapping-utilities/third-party-tools/963-m3-exporter/#posts
i dont know much about that stuff, but that shoudl work or?
btw that gate just looks nice already :D very cool.
Its doesnt export animations, so its useless for me.
i asked today on the live modell import stream, and a animation export possibility is in work, so its just a matter of days until its possible.
just fyi!
Ok, when the animation exporter is finished, pm me and I will gladly give you my stargate iris animation.
Lets hope that there will be more helpful people than in Wc3. In Wc3 people had more ideas than resource.
How can you create a Stargate mod and not know what the Jaffa are called? :P
this isone project i wish i could work on, i am very excited to see this map i hope you guys finish it. I wish i could help you with it, but Final Fantasy is a beast!
Good luck with your project!
@Maul2: Go
yeah, shame on me :( im sorry for that.
i really love stargate but i never saw everything from it..
atlantis sucks, so this story part is complete lost fo me, and that these guys are the jaffa.. i could know that but i just couldnt reassign the names :P
@Neo
thanks! we hope to finish it very nicely, mde yesterday some cool progress i think.
actually to clearify that, while SC2 is going into a beta pause for some weeks, and some of the muliplayer functions seem not to work or are just unclear how the work, we decided to create a "Demo" map first.
This Demo map will have everything but plays on only one map. the stargate will just teleport you to another place on the map, but it will be something like a big techdemo, with all the stuff implemented how we like to see it on the final game.
yeah that downtime is a killer, i am rushing to get my party system done so i can test it. This way i dont base my other systems off a broken party system.
push for recruitment!
we need some skilled Data Editing guys at the moment, triggerers with knowledge about bank save/loading and dialog experts.
lol id like to see the sc2 stargate stay. :D
push for recruitment!
still need skilled Data Editors, GFX Artists (3D/2D) and Story writers!
I might be interested in helping you out, I do custom coding using pure Galaxy an such.
so what does this incluede?
forgive me my lack of knowledge, but does this mean triggering only or also data editing?