Hello everyone. I am currently working on a map called Master Summoner. We are currently looking to add 2 new talented members to our preject.
Positions Open:
Data Editor
Looking for someone who is very handy with balancing units quickly and efficiently. Super advanced knowledge of the data editor is not required but is a plus.
Triggerer/Data Editor
Looking for someone who is very good at creating custom abilities and loves doing so. You will have a lot of freedom to be creative in this area.
So what is Master Summoner?
Master Summoner is a hybrid card game / hero arena supporting anywhere from 2 to 8 players in a team, FFA, or co-op vs AI setting. The gameplay is divided into rounds. In between each round, players can purchase cards at the marketplace. These cards are used summon a variety of unique units onto the field or unleash potent devastating abilities. Only a few basic cards are actually available for purchase. All other cards must be created by combining existing cards. for ex: a medic card is created by combining a marine card with a triage ability card. Once a round starts players will only have control of single unit called a "summoner". All other units summoned via cards are AI controlled and wander around the arena looking for targets to engage. The round ends once all other summoners are defeated or the time limit runs out.
By public release we hope to:
-Feature about 100 hundred cards created using a multitude of various combinations.
-Support multiple modes ranging from all out dual to the death, team fights, and even a co-op mode against waves of mobs
-Provide a few dozen unique arenas to choose from
-Include a complete AI system for units
Work is well already well under way. Most of the interface and background systems are in place. The majority of work left finish is creating units and abilities.
Contact me in this thread or in game. You can find me as Banefull - 391 - on North America Bnet server
If you have further questions on how this map will be like I can also answer them.
Hello everyone. I am currently working on a map called Master Summoner. We are currently looking to add 2 new talented members to our preject.
Positions Open: Data Editor Looking for someone who is very handy with balancing units quickly and efficiently. Super advanced knowledge of the data editor is not required but is a plus.
Triggerer/Data Editor Looking for someone who is very good at creating custom abilities and loves doing so. You will have a lot of freedom to be creative in this area.
So what is Master Summoner? Master Summoner is a hybrid card game / hero arena supporting anywhere from 2 to 8 players in a team, FFA, or co-op vs AI setting. The gameplay is divided into rounds. In between each round, players can purchase cards at the marketplace. These cards are used summon a variety of unique units onto the field or unleash potent devastating abilities. Only a few basic cards are actually available for purchase. All other cards must be created by combining existing cards. for ex: a medic card is created by combining a marine card with a triage ability card. Once a round starts players will only have control of single unit called a "summoner". All other units summoned via cards are AI controlled and wander around the arena looking for targets to engage. The round ends once all other summoners are defeated or the time limit runs out.
By public release we hope to:
-Feature about 100 hundred cards created using a multitude of various combinations.
-Support multiple modes ranging from all out dual to the death, team fights, and even a co-op mode against waves of mobs
-Provide a few dozen unique arenas to choose from
-Include a complete AI system for units
Work is well already well under way. Most of the interface and background systems are in place. The majority of work left finish is creating units and abilities.
Contact me in this thread or in game. You can find me as Banefull - 391 - on North America Bnet server
If you have further questions on how this map will be like I can also answer them.