Element Tower Defense is the conversion of a popular WC3 map to SC2. We are a dedicated team consisting of game designers, coder, terrainer, beta team, and web designer.
Currently there is a position open for a data editor. You would be responsible for manipulating data to create the towers, creeps, and their abilities (with coder offering script where needed). You would also be expected to become involved with the community. We have forums and an IRC channel.
There are a few requirements. You must be very adept with the data editor. This is not a TD that features your simple slow, stun, and poison towers. We have complicated things that require someone who knows their way around. You must also be able to dedicate your time to this project. It would be ideal if it was your only one. There is a lot of different content in this game. You would ideally use IRC, but this is not required.
Please post here, PM me, or email me at admin@*.com (eletd) if you're interested.
Rollback Post to RevisionRollBack
To post a comment, please login or register a new account.
Element Tower Defense is the conversion of a popular WC3 map to SC2. We are a dedicated team consisting of game designers, coder, terrainer, beta team, and web designer.
Currently there is a position open for a data editor. You would be responsible for manipulating data to create the towers, creeps, and their abilities (with coder offering script where needed). You would also be expected to become involved with the community. We have forums and an IRC channel.
There are a few requirements. You must be very adept with the data editor. This is not a TD that features your simple slow, stun, and poison towers. We have complicated things that require someone who knows their way around. You must also be able to dedicate your time to this project. It would be ideal if it was your only one. There is a lot of different content in this game. You would ideally use IRC, but this is not required.
Please post here, PM me, or email me at admin@*.com (eletd) if you're interested.