As much as the validity of Curse's plans and business practices are debatable, they didn't 'hire people to delete spam', let me squanch that rumor right there.
What they did was ask a couple of non-Mapster moderators (who normally only visit other curse sites) to pass by SC2Mapster once or twice a day to delete spam. These people are in the exact same boat we are, except for the fact that A) they personally probably don't care if there is spam on Mapster as they do not actively use the site, and B) they are paid to delete spam.
The main issue was basically summed up by Corbo in his final paragraph of the above post: the site is on an outdated platform, which is why we don't have Captcha's. I don't know if Captcha's simply cannot be implemented on this platform or what, but moving us over to a new platform seems to be something Curse is unwilling to do, as that would probably cost a bunch of money as well. And so we are stuck like this.
but they already said that they would do so, even showed screenshots of the new site and asked for feedback (here in general chat, i wont dare to search for the posts).
I believe they did, yeah. Thing is, that must've been at least a year ago by now, probably two. Maybe even three or four. I've stopped keeping track. It hasn't been done, and though I can hazard a likely guess at the cause (it costs money), I have no idea who is responsible, nor do I care. It's that person you should direct your anger towards, though; they are making the decision to keep Mapster as it is because it's still bringing in revenue, without being willing to put in the money and effort to keep it up to date.
One more reason to stop deleting spam for me, come to think of it - whoever that responsible person is, he's literally making money off my goodwill. I've always tried to help keep Mapster an interesting place for those who like StarCraft mapping, but I'm not going to make some nameless dude free add revenue if he can't be arsed to reciprocate even slightly.
You are Mod with the attitude of well if i have the time to check. When you check maybe once a month or once every 6 months. If been a Mod is that layback and do nothing hell if I want your job and pay too.
I think just posting comments about spam will get me to 3000 post on my profile and soon. That said, this CURSE and SPAM and now the Mod like JadedCat are really making me sick and wishing I could just ban them if i could. Really paying mods to do shit about spam is not only STUPID is irresponsible we have mods here that have been doing it for free just for love of the site and then CURSE paying for somebody that dosent even come to sc2mapster or dosent even know how to play SC is really a shame and STUPID again.
CURSE wants to not have new mapsters so it will be just an excuse to delete this site. With letting SPAM run loose and at will is killing new mapsters.
A mapster is becoming a rare thing like an endangered species. Curse is just sitting waiting to shoot the site down.
Curse is paying mods to do all sorts of mod related activity. Some time ago they added "check Sc2mapster for spam every now and then" to that roster for a couple of them. Which really is nothing more or less than a temporary fix. It's not like Curse placed an add saying "professional spam deleter wanted". That's painting a retarded picture. They're not seeking to 'ruin the site on purpose' or anything, the company simply recognized that Mapster brings in enough revenue as it is to keep it going, but not enough to warrant pricy updates to the platform. The whole thing makes perfect sense, it's just a shitty decision for us by some faceless person in charge of some part of Curse.
Curse is paying mods to do all sorts of mod related activity. Some time ago they added "check Sc2mapster for spam every now and then" to that roster for a couple of them. Which really is nothing more or less than a temporary fix. It's not like Curse placed an add saying "professional spam deleter wanted". That's painting a retarded picture. They're not seeking to 'ruin the site on purpose' or anything, the company simply recognized that Mapster brings in enough revenue as it is to keep it going, but not enough to warrant pricy updates to the platform. The whole thing makes perfect sense, it's just a shitty decision for us by some faceless person in charge of some part of Curse.
Not entirely accurate so I will attempt to explain a little, as best I can.
I've been when Curse for about two years now, as part of a team that works with the various communities tied to our "Author Platform." That being any of our modding/plugin/addon sites like sc2mapster, wow, bukkit, minecraft, etc. One of my primary concerns is dealing with source code review, particularly with bukkit and minecraft modding. Though, there are a large number of other "duties" I also do including site moderation. Apart from Curse, I also run a small minecraft modding team, but that is irrelevant to this subject.
There is a newer, active website you can see at www.curseforge.com. Its been being worked on for a bit longer than I've been around, and we have a few sites running off of it (ie Minecraft, Wildstar, and Kerbal.) We have been working on and testing things to get it to a point to be able to move ALL the legacy sites to this new, far far superior design. The new site is not just an upgrade of the old, its a completely new code base built mostly from scratch.
Now, there was a point when, because of financial reasons, the legacy code base was locked. This means that, unless the circumstances are extreme, the code will never be touched again. Money is a fairly evil thing, but it is what makes the world go round. Budgets can not justify pulling people off projects to do anything to legacy code. Its just the sad truth to the state of how the world works and I'm sorry for that.
In 2015, we went through some major internal changes. The teams tied to the Author Platform all were moved to Irvine, CA from Huntsville, AL as part of this major shift. This resulted in a set back for starting to move the legacy sites over to the new sites. WoW will be the first site to make the move, so you know you will be moving once you see that happen.
As part of the interim, my team was asked to check in on the site to help contain the spam until such time as we can get you moved onto the new platform. This is something we will do even if it takes another full year to get you moved. How active we are here directly correlates to what other projects we are working on, but we try to check in at least once or twice during our "shifts."
TL;DR
No we don't want you to die and go away, its just taking a lot longer than expected and our hands are tied as to what we can do in the mean time.
you left out the timelime, when did you put the milestones? 1 month, 6 month, 1 year?
Not part of my project, so I have no idea what that teams milestones are set at. I work remote and am primarily a reverse-engineer on hosted projects as an added protection to cut down on the risk of malicious content. If I worked on that team to know their milestones, I wouldn't be the one here on the forum.
Well....thought I was downloading Mass Recall, but I purchased a kitchen instead...pretty nice appliances. Stainless steel fridge, oh and I got a free kitty cat included. Do all my shopping at Mapster now!
Well....thought I was downloading Mass Recall, but I purchased a kitchen instead...pretty nice appliances. Stainless steel fridge, oh and I got a free kitty cat included. Do all my shopping at Mapster now!
you must have a high demand on penis and brain enlargement (basically the same) , kitchen and pharmacies.
Not entirely accurate so I will attempt to explain a little, as best I can.
I've been when Curse for about two years now, as part of a team that works with the various communities tied to our "Author Platform." That being any of our modding/plugin/addon sites like sc2mapster, wow, bukkit, minecraft, etc. One of my primary concerns is dealing with source code review, particularly with bukkit and minecraft modding. Though, there are a large number of other "duties" I also do including site moderation. Apart from Curse, I also run a small minecraft modding team, but that is irrelevant to this subject.
There is a newer, active website you can see at www.curseforge.com. Its been being worked on for a bit longer than I've been around, and we have a few sites running off of it (ie Minecraft, Wildstar, and Kerbal.) We have been working on and testing things to get it to a point to be able to move ALL the legacy sites to this new, far far superior design. The new site is not just an upgrade of the old, its a completely new code base built mostly from scratch.
Now, there was a point when, because of financial reasons, the legacy code base was locked. This means that, unless the circumstances are extreme, the code will never be touched again. Money is a fairly evil thing, but it is what makes the world go round. Budgets can not justify pulling people off projects to do anything to legacy code. Its just the sad truth to the state of how the world works and I'm sorry for that.
In 2015, we went through some major internal changes. The teams tied to the Author Platform all were moved to Irvine, CA from Huntsville, AL as part of this major shift. This resulted in a set back for starting to move the legacy sites over to the new sites. WoW will be the first site to make the move, so you know you will be moving once you see that happen.
As part of the interim, my team was asked to check in on the site to help contain the spam until such time as we can get you moved onto the new platform. This is something we will do even if it takes another full year to get you moved. How active we are here directly correlates to what other projects we are working on, but we try to check in at least once or twice during our "shifts."
TL;DR
No we don't want you to die and go away, its just taking a lot longer than expected and our hands are tied as to what we can do in the mean time.
Hey thank you eyamaz for your reply, it is a relief to see more Curse staff responding and being a bit more transparent with the situation. I have had the pleasure of PM with Jadedcat who responded to my not-so-good "report spam" post comment. He also explained in a way the situation that is Curse.
I realized something and I feel bad, me and SC2mapster has taken this situation for granted. We need to understand that Curse as blessed us with a free website for a community and we're just been lucky that it hasn't been shut down...yet. I hope thing will start-up soon. Maybe you can help us out Eyamaz?
Since you are here Eyamaz, any chance you can be our liasion for the time being to the Author Platform. Here are some ideas:
- setting up some kind of kickstarter or gofundme for work efforts for the transition
- setting up a basic sc2mapster xenforo curse site for now until the Author Platform team moves posts/assets/maps.
- Setting up a volunteer dept for spam dealing (let us members have the abilities to remove spam so this will free the Curse staff time to work on legacy)
- (similar to first one) besides curse premium, allow people to pay for forum trinkets on the site like premium access to emoticons or change color of name.
None of that would be likely to happen due to the extra costs to the budget and manpower.
A gofundme is right out for a corporate entity like us.
The legalities that would have to be looked through for any special purchases would take months to go through since every countries laws are different.
I would have to check with people on additional volunteer moderators, but even if that happens, those people would have to come from the recommendations of someone like Moz. So if its at all a possibility I would talk to him about it in the future.
As much as the validity of Curse's plans and business practices are debatable, they didn't 'hire people to delete spam', let me squanch that rumor right there.
What they did was ask a couple of non-Mapster moderators (who normally only visit other curse sites) to pass by SC2Mapster once or twice a day to delete spam. These people are in the exact same boat we are, except for the fact that A) they personally probably don't care if there is spam on Mapster as they do not actively use the site, and B) they are paid to delete spam.
The main issue was basically summed up by Corbo in his final paragraph of the above post: the site is on an outdated platform, which is why we don't have Captcha's. I don't know if Captcha's simply cannot be implemented on this platform or what, but moving us over to a new platform seems to be something Curse is unwilling to do, as that would probably cost a bunch of money as well. And so we are stuck like this.
@Mozared: Go
but they already said that they would do so, even showed screenshots of the new site and asked for feedback (here in general chat, i wont dare to search for the posts).
@FunkyUserName: Go
I believe they did, yeah. Thing is, that must've been at least a year ago by now, probably two. Maybe even three or four. I've stopped keeping track. It hasn't been done, and though I can hazard a likely guess at the cause (it costs money), I have no idea who is responsible, nor do I care. It's that person you should direct your anger towards, though; they are making the decision to keep Mapster as it is because it's still bringing in revenue, without being willing to put in the money and effort to keep it up to date.
One more reason to stop deleting spam for me, come to think of it - whoever that responsible person is, he's literally making money off my goodwill. I've always tried to help keep Mapster an interesting place for those who like StarCraft mapping, but I'm not going to make some nameless dude free add revenue if he can't be arsed to reciprocate even slightly.
@Jadedcat: Go
You are Mod with the attitude of well if i have the time to check. When you check maybe once a month or once every 6 months. If been a Mod is that layback and do nothing hell if I want your job and pay too.
http://www.sc2mapster.com/forums/general/general-chat/83558-spam-posts/#posts
yes i know i said i would not search for it
I think just posting comments about spam will get me to 3000 post on my profile and soon. That said, this CURSE and SPAM and now the Mod like JadedCat are really making me sick and wishing I could just ban them if i could. Really paying mods to do shit about spam is not only STUPID is irresponsible we have mods here that have been doing it for free just for love of the site and then CURSE paying for somebody that dosent even come to sc2mapster or dosent even know how to play SC is really a shame and STUPID again.
CURSE wants to not have new mapsters so it will be just an excuse to delete this site. With letting SPAM run loose and at will is killing new mapsters. A mapster is becoming a rare thing like an endangered species. Curse is just sitting waiting to shoot the site down.
Ps...............DAMMMMMMMMYOUCURSE!
Marie T. Freeman If you're too busy to give your neighbor a helping hand, then you're just too darned busy. https://www.facebook.com/wargirlmaps.maps
Spread the love join DISCORD
https://discord.gg/Jtzt8Su
@wargirlwargirl: Go
Curse is paying mods to do all sorts of mod related activity. Some time ago they added "check Sc2mapster for spam every now and then" to that roster for a couple of them. Which really is nothing more or less than a temporary fix. It's not like Curse placed an add saying "professional spam deleter wanted". That's painting a retarded picture. They're not seeking to 'ruin the site on purpose' or anything, the company simply recognized that Mapster brings in enough revenue as it is to keep it going, but not enough to warrant pricy updates to the platform. The whole thing makes perfect sense, it's just a shitty decision for us by some faceless person in charge of some part of Curse.
no no no
Not entirely accurate so I will attempt to explain a little, as best I can.
I've been when Curse for about two years now, as part of a team that works with the various communities tied to our "Author Platform." That being any of our modding/plugin/addon sites like sc2mapster, wow, bukkit, minecraft, etc. One of my primary concerns is dealing with source code review, particularly with bukkit and minecraft modding. Though, there are a large number of other "duties" I also do including site moderation. Apart from Curse, I also run a small minecraft modding team, but that is irrelevant to this subject.
There is a newer, active website you can see at www.curseforge.com. Its been being worked on for a bit longer than I've been around, and we have a few sites running off of it (ie Minecraft, Wildstar, and Kerbal.) We have been working on and testing things to get it to a point to be able to move ALL the legacy sites to this new, far far superior design. The new site is not just an upgrade of the old, its a completely new code base built mostly from scratch.
Now, there was a point when, because of financial reasons, the legacy code base was locked. This means that, unless the circumstances are extreme, the code will never be touched again. Money is a fairly evil thing, but it is what makes the world go round. Budgets can not justify pulling people off projects to do anything to legacy code. Its just the sad truth to the state of how the world works and I'm sorry for that.
In 2015, we went through some major internal changes. The teams tied to the Author Platform all were moved to Irvine, CA from Huntsville, AL as part of this major shift. This resulted in a set back for starting to move the legacy sites over to the new sites. WoW will be the first site to make the move, so you know you will be moving once you see that happen.
As part of the interim, my team was asked to check in on the site to help contain the spam until such time as we can get you moved onto the new platform. This is something we will do even if it takes another full year to get you moved. How active we are here directly correlates to what other projects we are working on, but we try to check in at least once or twice during our "shifts."
TL;DR
No we don't want you to die and go away, its just taking a lot longer than expected and our hands are tied as to what we can do in the mean time.
@eyamaz: Go
you left out the timelime, when did you put the milestones? 1 month, 6 month, 1 year?
Not part of my project, so I have no idea what that teams milestones are set at. I work remote and am primarily a reverse-engineer on hosted projects as an added protection to cut down on the risk of malicious content. If I worked on that team to know their milestones, I wouldn't be the one here on the forum.
Well first page seems pretty clean today. I guess now we need to open a thread about "When MODS do what their jobs"
or create a custom map called "A job at curse" where you have to delete spam and try to not buy a kitchen
Well....thought I was downloading Mass Recall, but I purchased a kitchen instead...pretty nice appliances. Stainless steel fridge, oh and I got a free kitty cat included. Do all my shopping at Mapster now!
you must have a high demand on penis and brain enlargement (basically the same) , kitchen and pharmacies.
no no no
@Hockleberry: Go
Dont forget to ask for free shipping.
Marie T. Freeman If you're too busy to give your neighbor a helping hand, then you're just too darned busy. https://www.facebook.com/wargirlmaps.maps
Spread the love join DISCORD
https://discord.gg/Jtzt8Su
Hey thank you eyamaz for your reply, it is a relief to see more Curse staff responding and being a bit more transparent with the situation. I have had the pleasure of PM with Jadedcat who responded to my not-so-good "report spam" post comment. He also explained in a way the situation that is Curse.
I realized something and I feel bad, me and SC2mapster has taken this situation for granted. We need to understand that Curse as blessed us with a free website for a community and we're just been lucky that it hasn't been shut down...yet. I hope thing will start-up soon. Maybe you can help us out Eyamaz?
Since you are here Eyamaz, any chance you can be our liasion for the time being to the Author Platform. Here are some ideas:
- setting up some kind of kickstarter or gofundme for work efforts for the transition
- setting up a basic sc2mapster xenforo curse site for now until the Author Platform team moves posts/assets/maps.
- Setting up a volunteer dept for spam dealing (let us members have the abilities to remove spam so this will free the Curse staff time to work on legacy)
- (similar to first one) besides curse premium, allow people to pay for forum trinkets on the site like premium access to emoticons or change color of name.
@QueenGambit: Go
None of that would be likely to happen due to the extra costs to the budget and manpower.
A gofundme is right out for a corporate entity like us.
The legalities that would have to be looked through for any special purchases would take months to go through since every countries laws are different.
I would have to check with people on additional volunteer moderators, but even if that happens, those people would have to come from the recommendations of someone like Moz. So if its at all a possibility I would talk to him about it in the future.