What exactly do you mean by "establish a connection"? You obviously need to connect to the internet with it to publish maps to battle.net, and that is done simply by opening the publish menu and logging in.
I believe he means something along the lines of pythons urllib/httplib library. Connecting to the internet and downloading content to and from it. Or perhaps posting/getting content to/from the internet.
Would be a nice feature to have, but would also potentially open up security loopholes if one is not careful. Therefore I kinda doubt they will ever implement it.
If they do though, it would open up a lot of new possibilities, due to the fact that we'd probably be able to hookup our maps to external databases, 3rd party API's.
I'll take my hats off to Blizz if they prove me wrong and implement this, because it's a feature I'd be overjoyed to see.
I would *love* to see some sort of web integration, but at the moment, it's not possible. The only way getting information into/out of the map and into a web server is using a 3rd party program. Sotis did this with "gloop". It read your bank files and uploaded information to their servers. Doing that, of course, requires some fairly extensive knowledge in both php/mySQL server management as well as C or whatever language you use to build the transfer program itself (and then, of course, your players would need to download the program).
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Is it possible to establish a connection in sc2mapeditor? :O
@olimoli123: Go
What exactly do you mean by "establish a connection"? You obviously need to connect to the internet with it to publish maps to battle.net, and that is done simply by opening the publish menu and logging in.
I believe he means something along the lines of pythons urllib/httplib library. Connecting to the internet and downloading content to and from it. Or perhaps posting/getting content to/from the internet.
Would be a nice feature to have, but would also potentially open up security loopholes if one is not careful. Therefore I kinda doubt they will ever implement it. If they do though, it would open up a lot of new possibilities, due to the fact that we'd probably be able to hookup our maps to external databases, 3rd party API's.
I'll take my hats off to Blizz if they prove me wrong and implement this, because it's a feature I'd be overjoyed to see.
@FuzzYD: Go
I would *love* to see some sort of web integration, but at the moment, it's not possible. The only way getting information into/out of the map and into a web server is using a 3rd party program. Sotis did this with "gloop". It read your bank files and uploaded information to their servers. Doing that, of course, requires some fairly extensive knowledge in both php/mySQL server management as well as C or whatever language you use to build the transfer program itself (and then, of course, your players would need to download the program).