Look at all the other upgrade related requirements. If you want the ability to always be visible dont do anything under the Show branch. Under the Use branch have a Count Upgrade node for your upgrade and set it to completed under the state.
Hey guys, ive got a couple of problems/ questions. 1. How can i make it so a player cannot attack an ally? Maybe a consequence like getting kicked out of game for killing a teammate. 2. I created an upgrades building, it has all the upgrades as abilities and the command card has all of them, but when it says upgrade complete the upgrade is not added to units?
Hey guys, ive got a couple of problems/ questions.
1. How can i make it so a player cannot attack an ally? Maybe a consequence like getting kicked out of game for killing a teammate.
2. I created an upgrades building, it has all the upgrades as abilities and the command card has all of them, but when it says upgrade complete the upgrade is not added to units?
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Is it possible to establish a connection in sc2mapeditor? :O
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Hmm, is there an action/ comparison or event regarding something like this: if hp of unit <= 2 do this?
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^ any ideas?
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@DrSuperEvil: Go
Check pm :]
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@DrSuperEvil: Go
Yeah, what type of requirement must it be?
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Hm.. i did all that but it doesnt come up in requirements list?
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How could i create an upgrade that allows ghosts to snipe?
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I fixed Problem 1 :]
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Hey guys, ive got a couple of problems/ questions. 1. How can i make it so a player cannot attack an ally? Maybe a consequence like getting kicked out of game for killing a teammate. 2. I created an upgrades building, it has all the upgrades as abilities and the command card has all of them, but when it says upgrade complete the upgrade is not added to units?
Kind regards, Oliver
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@Trieva: Go
How could i do that, is there an event for it?
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How can i make it so when a person enters a region with certain items it creates a unit?
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Thanks, one more thing. Is it possible to create custom items where they enter your inventory?
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How can i make it so when a unit is killed minerals are rewarded?
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@Eiviyn: Go
Wow... i love you. lol
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Is it possible to make it so when a unit walks past a neutral structure it becomes his?