I spent half a day testing this with Rodrigo, and I have to say it's a stupid little game, but that is why it is so bloody good. Too many people are getting caught up on the idea that they need to have a massive map with thousands of hours poured into it like Sotis to be popular, look at Mineralz, a very simply written map with horrendous dialogs, but a unique and novel idea that is fun to play.
As I said to Prozaic. Ryan and Dryeyece whilst testing this, it is going to go far, because it is a simple, stupid (as in objective) map that is remarkably fun to play, has great replayability and is exactly the type of game that teenage american kids on their summer holidays will want to play.
Rodrigo did really well here, and is a great lesson to all. When you are making one style of map and it isn't working (Debates/NWW - The Social maps), sometimes its better to cut your losses and just try and cheese your way onto the popularity list by catering to the greater market of players, the younger players who are now playing because it is summer holidays.
And you know, I am so damn proud of Rodrigo, as he said to me I have been there as a beta tester in every single one of his maps, and it's true. I have always been there to support him, even if I didn't agree with the 'social' maps, because I personally found their replayability low, he went out on a completely different tangent and has created something I think will go to the top of the Popularity list.
I love how his advice is to not try and understand the map. On a more serious note (if possible given the subject), my curiosity is piqued. Definitely need to try this.
Did you miss me, don’t you? I was traveling, but now I am officially back! :)
And I brought something with me:
Banana Cheaters was published today on Battle.net US. :D
\o/
edit: Banana Cheaters is now published on US, SEA, and EU!
@RodrigoAlves: Go
LOL I was just wondering where you went.
But I absolutely love your style of maps. Always nice and unique ;) Good job, once again. I'll see if I can stick this on the news.
needs more items.
God help us all.
I have no idea what the fuck this is, but it's amazing. And I'm not even sarcastic. Keep it up! :D
What is this... I don't even...
This seems more serious compared to previous maps. But it still has that shenanigans that we all know Rodrigo for. I'd give it a try. Is it EU or NA?
Add more rocks
I had no idea what was going on in that video xD But now I kinda want to, keep it up and welcome back :b
This vid is bananas! B-A-N-okay I'll go now.
@RodrigoAlves: Go
roma ti piache rodrigo? italia mi piache molto :)
ty for the fun video/new map
thank you mr alves, .. you above all others represent what a community mapmaker geek should be like :)
I'm just gonna leave this here
@RodrigoAlves: Go
I love your style Rodrigo :D . It's looks cool.
http://www.youtube.com/user/RussianMapster
lmao I need to play this... that is all
I spent half a day testing this with Rodrigo, and I have to say it's a stupid little game, but that is why it is so bloody good. Too many people are getting caught up on the idea that they need to have a massive map with thousands of hours poured into it like Sotis to be popular, look at Mineralz, a very simply written map with horrendous dialogs, but a unique and novel idea that is fun to play.
As I said to Prozaic. Ryan and Dryeyece whilst testing this, it is going to go far, because it is a simple, stupid (as in objective) map that is remarkably fun to play, has great replayability and is exactly the type of game that teenage american kids on their summer holidays will want to play.
Rodrigo did really well here, and is a great lesson to all. When you are making one style of map and it isn't working (Debates/NWW - The Social maps), sometimes its better to cut your losses and just try and cheese your way onto the popularity list by catering to the greater market of players, the younger players who are now playing because it is summer holidays.
And you know, I am so damn proud of Rodrigo, as he said to me I have been there as a beta tester in every single one of his maps, and it's true. I have always been there to support him, even if I didn't agree with the 'social' maps, because I personally found their replayability low, he went out on a completely different tangent and has created something I think will go to the top of the Popularity list.
That video. . . I just died a little inside. . .
I love how his advice is to not try and understand the map. On a more serious note (if possible given the subject), my curiosity is piqued. Definitely need to try this.
This is one of those "It is so stupid that it just might to work" map ideas.
Welcome back!
I missed you![heart](http://img1.kilu.de/ImgServer3.0/upl/Nuke3.0_f3d91f1c2a92973ffc4a8a4c1.gif)
@RodrigoAlves: Go