I have been wondering where the data for the balance update is stored?
The updated data doesn't appear to be available within the Starcraft II Editor. Opening one of the Battle.net melee maps from within the editor yields the old data.
Does this mean that the client has undergone NO changes in any form?
If this is the case, how does this non-patch update work?
I guess, they can apply a server-side override for the game files for small changes like these. So you probably won't find this data anywhere.
This probably also means, that offline games vs bots are unaffected, that could be tested. If they are, the client probably has some override buffer, where this data is stored? No idea.
Starcraft 2 recently had a balance update applied without a patch (http://eu.battle.net/sc2/en/blog/4380324/Balance_Update_-_110512-10_05_2012).
I have been wondering where the data for the balance update is stored?
The updated data doesn't appear to be available within the Starcraft II Editor. Opening one of the Battle.net melee maps from within the editor yields the old data.
Does this mean that the client has undergone NO changes in any form?
If this is the case, how does this non-patch update work?
I guess, they can apply a server-side override for the game files for small changes like these. So you probably won't find this data anywhere.
This probably also means, that offline games vs bots are unaffected, that could be tested. If they are, the client probably has some override buffer, where this data is stored? No idea.
My guess is that those mini changes are applied into the current latest mpq patch during game load.
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