The terrain is about 80% complete towards a beta test anyhow
Basic Mass triggers, Mass button on UI and Gate functions are working, still tons to do with triggers.
Creosmalkor is working on Heaven's units, hopefully once he's completed all the units the terrain and triggers will be mostly done and ready for Beta, I'm aiming for mid to late October.
I should turn this into a mantra. "I shall smooth my edges". Dirty thoughts aside, your mountain cliffs look horrible and it can be easily fixed. Overal I reckon the terrain isn't too bad (just incredibly empty and boring, I'd consider this a WIP), but aside from the edges, you need to do something with that building in the back that's casually hanging over the cliff.
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Just wanted to give the community a few sneaks at what myself and creosmalkor have been working on. For those who don't know: http://www.sc2mapster.com/maps/heavens-last-defense/
The terrain is about 80% complete towards a beta test anyhow Basic Mass triggers, Mass button on UI and Gate functions are working, still tons to do with triggers.
Creosmalkor is working on Heaven's units, hopefully once he's completed all the units the terrain and triggers will be mostly done and ready for Beta, I'm aiming for mid to late October.
Comments / suggestions are always welcome.
I should turn this into a mantra. "I shall smooth my edges". Dirty thoughts aside, your mountain cliffs look horrible and it can be easily fixed. Overal I reckon the terrain isn't too bad (just incredibly empty and boring, I'd consider this a WIP), but aside from the edges, you need to do something with that building in the back that's casually hanging over the cliff.