Ah, So at least they had taken notice of this issue. Hmm, I was kinda hoping they would increase it to four minutes. Maybe they`ll do so in the near future.
While three minutes might not be optimal, Its still a good improvement over the previous two minute window.
Seems like the 2 minute time-out is client side. So there is a solution/work-around for that:
*Use on your own risk*
Use eg. "cheatengine" on the Worldeditor and enable speedhack. Slow the Worldeditor so you got more time to upload it.
Although there is a limit at which rate you can slow down the editor and it still works, so you won't be able to upload a 10 MB map with 56k modem, but i guess it will help some of you! ;)
That automatic timeout thing should be manual with pressable button(s).
@maverck: Go
Ah, So at least they had taken notice of this issue. Hmm, I was kinda hoping they would increase it to four minutes. Maybe they`ll do so in the near future.
While three minutes might not be optimal, Its still a good improvement over the previous two minute window.
@big M:
As always, love your ops, thank you for sharing
Please, do..
"think positive"
or at least
"don't let the turkeys get you down"
:)
:/
Seems like the 2 minute time-out is client side. So there is a solution/work-around for that:
*Use on your own risk*
Use eg. "cheatengine" on the Worldeditor and enable speedhack. Slow the Worldeditor so you got more time to upload it.
Although there is a limit at which rate you can slow down the editor and it still works, so you won't be able to upload a 10 MB map with 56k modem, but i guess it will help some of you! ;)
*Use on your own risk*
>
http://forums.sc2mapster.com/development/editor-bugs-and-feedback/17665-two-minute-timeout-limit-post/#p2
so stupid.
but thank you.