I am attempting to make a rolling bunker to help infantry be more viable late game. I can give my Armadillo barracks abilities like bunker load, unload, fire redirect, and bunker stop. I have a few issues though. A: any unit inside takes turns using the top mounted turret to deploy their specific ammo, instead of breaking our a window and firing independently. B: because I am using redirect attack, attack moves no longer work. SoulFilcher suggests getting in touch with Dr.SuperEvil, I am reaching out to him and anyone else in the community that feels they may be of some assistance. I am mid level in knowledge seeing myself as weak in actors and animations (I think my problems may be here.) I am a fast learner and am willing to soak up any extra knowledge. Thank you all in advance.
Hi there. I did copy the bunker load-unload ability and put it in the colonist transport, just modified the cargo capacity I think but all the units inside shoot at the same time. Also what I was thinking in the same issue right now and I remembered that the attack abilities have one part where they say if allow the attack be done while moving, perhaps exists the same option in the redirect attack. Maybe as optional you'd need to make a new one though.
I am attempting to make a rolling bunker to help infantry be more viable late game. I can give my Armadillo barracks abilities like bunker load, unload, fire redirect, and bunker stop. I have a few issues though. A: any unit inside takes turns using the top mounted turret to deploy their specific ammo, instead of breaking our a window and firing independently. B: because I am using redirect attack, attack moves no longer work. SoulFilcher suggests getting in touch with Dr.SuperEvil, I am reaching out to him and anyone else in the community that feels they may be of some assistance. I am mid level in knowledge seeing myself as weak in actors and animations (I think my problems may be here.) I am a fast learner and am willing to soak up any extra knowledge. Thank you all in advance.
Hi there. I did copy the bunker load-unload ability and put it in the colonist transport, just modified the cargo capacity I think but all the units inside shoot at the same time. Also what I was thinking in the same issue right now and I remembered that the attack abilities have one part where they say if allow the attack be done while moving, perhaps exists the same option in the redirect attack. Maybe as optional you'd need to make a new one though.
@Arbetrayer: Go
BTW, mind if I try the Armadillo designation in the Colonist Transport I modified? It sounds more fitting than my "Charger" designation :D