Yet, we are still stuck with the flawed 'popularity' based map list system
Even after publishing several "very popular" fake maps, including "Dance of the Astley (DotA 0.1)" during the beta, Blizzard decided to keep their current game list system.
If anyone feels like revolting (or simply wants to check the video tech), feel free to publish/check my beta work:
The rick roll map: Link Removed: http://www.mediafire.com/?ra2igk97t48r12g
I have not published it on battle.net due potential violation of Blizzards EULA / TOU.
"publishing copyrighted or offensive/malicious content is against the StarCraft II End User License Agreement"
I wonder how "malicious content" is defined. Any ideas on that?
@Sixen: Go
Yeah, it was me rick rolling the entire SC2 beta. My target, however, was primarily Blizzard and the 'famous map' promotion.
In StarCraft 2, only the first page maps will be played.
In WarCraft 3, you could actually host a completely unknown map and have players to join that.
As a quick review of Battle.net 2.0, I'd take it for a fail. No chat rooms, self promoting 'famous maps' and big brother surveillance of anything you do, including private messages. Blizzard even wanted 'real names' to be attached to any post written on their StarCraft II forum.
I'll do anything I can to loosen the battle.net 2.0 restrictions. In the most creative fashion possible, of course.
I have a brilliant plan. Make an awesome map that gets to page 1... and then in an update, change the map to just be a rick roll or a coca cola ad... then reap in the benefits!!
Making a good map takes too long time.
A better idea would be to use a host bot (automated hosting). I can make a host bot which can increase popularity by about 400 times per hour per computer. With 5 computers (I only have 2 with StarCraft II), it should be enough to keep it on top 3 on the list.
I would like to upload some of these fake maps, but I think "Never gonna give you up" is copyrighted in germany and "rickroll" is probably considered malicious. I'm a poor student and simply can't afford having my cd-keys banned.
If someone is up for doing some massive popularity boosts on fake maps, then I'm up for it. I'll make some tools for the automated hosting (100% undectable using color detection and macros only).
That's interesting... You'd be what? Just recreating Mouse Clicks? I know it'd be ridiculously hard to go through Battle.net, all their packets are encrypted.
EDIT: Great idea. I'll publish a blank map called, "http://www.sc2mapster.com" with a description about our site. Boom. Popularity used for advertising. Albeit it, this advertising is logical, but people can advertise whatever they want, really.
There are 3 types of bots:
a) Packet manipulating / injection (this will get you banned)
b) Intelligent algorithm bots (using color codes and other undetectable macros)
c) brute force click
only b) and c) are possible. I tested the packet manipulation during the beta, and concluded that it was impossible/difficult to call a "map hosted" because it requires server handshake. In theory it should be possible (but it will be easily detectable).
Anyway, the issue is about exploiting the system without hacking it. Making a fake map and get that to rank 1 with "somewhat legitimate" methods will clearly indicate that something is wrong with the game list.
People WILL exploit this. It's just a matter of time.
Yet, we are still stuck with the flawed 'popularity' based map list system Even after publishing several "very popular" fake maps, including "Dance of the Astley (DotA 0.1)" during the beta, Blizzard decided to keep their current game list system.
If anyone feels like revolting (or simply wants to check the video tech), feel free to publish/check my beta work: The rick roll map: Link Removed: http://www.mediafire.com/?ra2igk97t48r12g
I have not published it on battle.net due potential violation of Blizzards EULA / TOU. "publishing copyrighted or offensive/malicious content is against the StarCraft II End User License Agreement"
I wonder how "malicious content" is defined. Any ideas on that?
If I had to guess, malicious would be anything hate-related or offensive to a population segment.
That was you, Zymoran? I was very impressed. Feel free to upload it here, :P.
@Sixen: Go Yeah, it was me rick rolling the entire SC2 beta. My target, however, was primarily Blizzard and the 'famous map' promotion. In StarCraft 2, only the first page maps will be played. In WarCraft 3, you could actually host a completely unknown map and have players to join that.
As a quick review of Battle.net 2.0, I'd take it for a fail. No chat rooms, self promoting 'famous maps' and big brother surveillance of anything you do, including private messages. Blizzard even wanted 'real names' to be attached to any post written on their StarCraft II forum.
I'll do anything I can to loosen the battle.net 2.0 restrictions. In the most creative fashion possible, of course.
I have a brilliant plan. Make an awesome map that gets to page 1... and then in an update, change the map to just be a rick roll or a coca cola ad... then reap in the benefits!!
Awesome work on that DotA map, keep em coming :P. I hope they change the sort soon.
@OneTwoSC: Go
Making a good map takes too long time. A better idea would be to use a host bot (automated hosting). I can make a host bot which can increase popularity by about 400 times per hour per computer. With 5 computers (I only have 2 with StarCraft II), it should be enough to keep it on top 3 on the list.
@bradleo: Go
I would like to upload some of these fake maps, but I think "Never gonna give you up" is copyrighted in germany and "rickroll" is probably considered malicious. I'm a poor student and simply can't afford having my cd-keys banned.
If someone is up for doing some massive popularity boosts on fake maps, then I'm up for it. I'll make some tools for the automated hosting (100% undectable using color detection and macros only).
That's interesting... You'd be what? Just recreating Mouse Clicks? I know it'd be ridiculously hard to go through Battle.net, all their packets are encrypted.
EDIT: Great idea. I'll publish a blank map called, "http://www.sc2mapster.com" with a description about our site. Boom. Popularity used for advertising. Albeit it, this advertising is logical, but people can advertise whatever they want, really.
@Sixen: Go
There are 3 types of bots: a) Packet manipulating / injection (this will get you banned) b) Intelligent algorithm bots (using color codes and other undetectable macros) c) brute force click
only b) and c) are possible. I tested the packet manipulation during the beta, and concluded that it was impossible/difficult to call a "map hosted" because it requires server handshake. In theory it should be possible (but it will be easily detectable).
Anyway, the issue is about exploiting the system without hacking it. Making a fake map and get that to rank 1 with "somewhat legitimate" methods will clearly indicate that something is wrong with the game list.
People WILL exploit this. It's just a matter of time.