I think I've been in the dark about something and wonder if there's a 100% Blizzard Quote concerning the fate of hosting custom maps.
See, with publishing about to go live, we've been given a ridiculously restrictive set of requirements. Only 5 maps at a time, only 10mb in size for a map and 20mb for an entire mod. Not to mention that in order to publish you have to go into your editor and do a bunch of things first. I can understand this kind of process for professional map makers, but what about the old ways?
Back during the SC1 and WC3 days the only thing you had to do to play a new, custom map was to host it. You could have tons of maps of various sizes and as long as the players could download it, they could play them with you. Is this process actually gone from SC2? Has there been a statement that hosting custom maps will not be allowed?
I'm starting to think that the only way we'll be able to do what we really want is by using our current "play custom maps online" hack. It's screwy that a hack could give us more freedom than Blizzard is willing to give. Can anyone confirm? I hear enough conflicting reports about chat rooms coming back that I don't know who to trust anymore.
If Blizzard takes away custom game hosting functionality then I don't see a point to buying the game, because 80% of people are eventually going to get tired of playing melee games and if you cannot host your own private/public custom games then many people will be restricted from playing with friends.
Seems like a bad idea if that's the way they're going to do it.
Aren't there e-sports communities devoted to just playing melee. Team Liquid for example.
Yes, there are. But there are also many, many people who only play for the custom games. I'm not saying melee isn't without people who like it, hell I like it myself, but there are a lot who don't, who won't be happy if you can't host your own custom games.
At least I wont have to see Dota clones all over with the new locking and popularity sorts. I only will have to look at the official one. This also means that the most popular games will be right up at the top. Im going to like not looking through Dota's to find something i want to play.
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I think I've been in the dark about something and wonder if there's a 100% Blizzard Quote concerning the fate of hosting custom maps.
See, with publishing about to go live, we've been given a ridiculously restrictive set of requirements. Only 5 maps at a time, only 10mb in size for a map and 20mb for an entire mod. Not to mention that in order to publish you have to go into your editor and do a bunch of things first. I can understand this kind of process for professional map makers, but what about the old ways?
Back during the SC1 and WC3 days the only thing you had to do to play a new, custom map was to host it. You could have tons of maps of various sizes and as long as the players could download it, they could play them with you. Is this process actually gone from SC2? Has there been a statement that hosting custom maps will not be allowed?
I'm starting to think that the only way we'll be able to do what we really want is by using our current "play custom maps online" hack. It's screwy that a hack could give us more freedom than Blizzard is willing to give. Can anyone confirm? I hear enough conflicting reports about chat rooms coming back that I don't know who to trust anymore.
If Blizzard takes away custom game hosting functionality then I don't see a point to buying the game, because 80% of people are eventually going to get tired of playing melee games and if you cannot host your own private/public custom games then many people will be restricted from playing with friends.
Seems like a bad idea if that's the way they're going to do it.
@xTiming: Go
Aren't there e-sports communities devoted to just playing melee. Team Liquid for example.
Yes, there are. But there are also many, many people who only play for the custom games. I'm not saying melee isn't without people who like it, hell I like it myself, but there are a lot who don't, who won't be happy if you can't host your own custom games.
At least I wont have to see Dota clones all over with the new locking and popularity sorts. I only will have to look at the official one. This also means that the most popular games will be right up at the top. Im going to like not looking through Dota's to find something i want to play.