Aren't there e-sports communities devoted to just playing melee. Team Liquid for example.
Yes, there are. But there are also many, many people who only play for the custom games. I'm not saying melee isn't without people who like it, hell I like it myself, but there are a lot who don't, who won't be happy if you can't host your own custom games.
If Blizzard takes away custom game hosting functionality then I don't see a point to buying the game, because 80% of people are eventually going to get tired of playing melee games and if you cannot host your own private/public custom games then many people will be restricted from playing with friends.
Seems like a bad idea if that's the way they're going to do it.
Hey, now that Map Publishing is going to be released very soon once servers come back up, I figured it would be a good idea to start a thread with a list of people who are interested in playing custom maps so that we can add them to our friends lists and get some multiplayer customs on the go.
If you're interested post the name you will be playing under on Starcraft 2 and I will update the list here as more people post their names.
List of people interested in playing custom maps:
xTiming
refuge
Hands
Aenigma
Alderis
moron
DaveKap
Xenrathe
ILoveZerg.com (Let me know if you want the identifier removed, they don't exist anymore)
BradLeo
Mandrilx
EvilTiki
What's going on I can't have one name on one line? I gotta skip a line otherwise they all pile onto the same line...?
Thanks very much for the help guys, I did it a little differently than you guys suggested but got rid of the lag problems I was having and will keep in mind the tips you guys gave me.
I'm not entirely sure how I would check for this, could you give me a quick example of a trigger that would be causing a memory leak? Like what to look for?
Hey, I'm working on a map and recently switched from third-person to a top down style. I'm using WASD movement and I just finished up coding it. Now whenever I test it, it starts out perfect in the first few minutes but after that the FPS starts to drop and I get lag. This gets progressively worse until its nearly unplayable.
I have the map attached and would appreciate if someone could check it out because everything looks to be in line to me.
Sorry I haven't been around, I have been busy past couple of days. Here is the map that has the camera/movement triggers. Hopefully this will help you guys because I'm not that experienced with trigger editing and I am using opportunities like these and the tutorials to help me learn how to do stuff.
I just did a tutorial on getting a third-person camera and allowing WASD movement and I'm having a little problem.
I followed the tutorial to the point and when I go to test my map, the unit I have placed is not affected by the movement controls nor is my camera put into third-person.
When I look at the Trigger Debugging there are no reporting failures or errors or anything like that and the events for pressing and releasing the keys seem to be registering properly, however its just not working.
I can post up all my triggers and stuff but I'd prefer not to if it can be fixed without you guys seeing that, because it is a lot to copy and paste, lol.
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Wow. Pardon the language but blizzard REALLY fucked this one up. I'm seriously considering not even buying SC2 just because of this junk.
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Yes, there are. But there are also many, many people who only play for the custom games. I'm not saying melee isn't without people who like it, hell I like it myself, but there are a lot who don't, who won't be happy if you can't host your own custom games.
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If Blizzard takes away custom game hosting functionality then I don't see a point to buying the game, because 80% of people are eventually going to get tired of playing melee games and if you cannot host your own private/public custom games then many people will be restricted from playing with friends.
Seems like a bad idea if that's the way they're going to do it.
0
Hey, now that Map Publishing is going to be released very soon once servers come back up, I figured it would be a good idea to start a thread with a list of people who are interested in playing custom maps so that we can add them to our friends lists and get some multiplayer customs on the go.
If you're interested post the name you will be playing under on Starcraft 2 and I will update the list here as more people post their names.
List of people interested in playing custom maps:
xTiming
refuge
Hands
Aenigma
Alderis
moron
DaveKap
Xenrathe
ILoveZerg.com (Let me know if you want the identifier removed, they don't exist anymore)
BradLeo
Mandrilx
EvilTiki
What's going on I can't have one name on one line? I gotta skip a line otherwise they all pile onto the same line...?
0
Thanks very much for the help guys, I did it a little differently than you guys suggested but got rid of the lag problems I was having and will keep in mind the tips you guys gave me.
0
I'm not entirely sure how I would check for this, could you give me a quick example of a trigger that would be causing a memory leak? Like what to look for?
0
Hey, I'm working on a map and recently switched from third-person to a top down style. I'm using WASD movement and I just finished up coding it. Now whenever I test it, it starts out perfect in the first few minutes but after that the FPS starts to drop and I get lag. This gets progressively worse until its nearly unplayable.
I have the map attached and would appreciate if someone could check it out because everything looks to be in line to me.
Thanks.
0
Sorry I haven't been around, I have been busy past couple of days. Here is the map that has the camera/movement triggers. Hopefully this will help you guys because I'm not that experienced with trigger editing and I am using opportunities like these and the tutorials to help me learn how to do stuff.
Thanks.
0
I just did a tutorial on getting a third-person camera and allowing WASD movement and I'm having a little problem.
I followed the tutorial to the point and when I go to test my map, the unit I have placed is not affected by the movement controls nor is my camera put into third-person.
When I look at the Trigger Debugging there are no reporting failures or errors or anything like that and the events for pressing and releasing the keys seem to be registering properly, however its just not working.
I can post up all my triggers and stuff but I'd prefer not to if it can be fixed without you guys seeing that, because it is a lot to copy and paste, lol.
Thanks!