In my map I've got a trigger that plays a song, but whenever I move my camera to around the centre of the map it just cuts out. Only the centre of the map, nowhere else. Can't figure out why, any help? O.o
I am only using Play Sound actions, so I have no idea why it won't work.
Edit: The sounds are imported .oggs and it only seems to cut out when the fighting starts in the centre lane. At the very start of the game it will play fine in the middle, but when the AIs start fighting it cuts out.
Has anybody found a solution for this? My music also randomly cuts out for no apparent reason. It fades back to normal volume in like a second, but it's annoying.
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In my map I've got a trigger that plays a song, but whenever I move my camera to around the centre of the map it just cuts out. Only the centre of the map, nowhere else. Can't figure out why, any help? O.o
Bump :(
@GePanda: Go
what action are you using, im pretty sure on unit, and at point are both 3d sounds so they will only player close to that point/unit
try using just the Play Sound action
I am only using Play Sound actions, so I have no idea why it won't work.
Edit: The sounds are imported .oggs and it only seems to cut out when the fighting starts in the centre lane. At the very start of the game it will play fine in the middle, but when the AIs start fighting it cuts out.
@GePanda: Go
try using play soundtrack then but you need to create a soundtrack
I have the same issue. It got better when I started streaming the soundtracks, but it still happens a little bit.
Has anybody found a solution for this? My music also randomly cuts out for no apparent reason. It fades back to normal volume in like a second, but it's annoying.