I'm trying to make a minigames in my game, but units cannot get out of the minimal range. Is there a way to make it so that if I get into a portal it sends me to different part of the map and also change the minimap?
Use the Trigger "Set the camera bounds for (player group) to (region) - Do adjust the minimap"
This is very useful for having minigames, portals, and separate map regions in general, while keeping the player restricted to their current map region.
If you are at the maximum map size already, you will have to think about reorganizing your map geometry to make room for your minigame. I wish the maximum map size were much larger, but unless I am much mistaken, there is no getting around this.
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I'm trying to make a minigames in my game, but units cannot get out of the minimal range. Is there a way to make it so that if I get into a portal it sends me to different part of the map and also change the minimap?
"Set playable map area" action.
Use the Trigger "Set the camera bounds for (player group) to (region) - Do adjust the minimap"
This is very useful for having minigames, portals, and separate map regions in general, while keeping the player restricted to their current map region.
My map bound is set maximum as a whole map so I can't have an area to have a minigames. Is there a way to make bigger bound? Or have two maps in one?
@WYCKOFF: Go
If you are at the maximum map size already, you will have to think about reorganizing your map geometry to make room for your minigame. I wish the maximum map size were much larger, but unless I am much mistaken, there is no getting around this.