Is there a way to load the inventory part of the bank to another unit? Or is there a way to store the inventory separately without storing the unit? Please help I'm working on an RPG and i want them to Evolve to different unit every 15 level. Is there another way to do that? I'm using Replace Trigger to replace the unit if a variable = 15 that i set to be the level of playerHero[] So any help?
I might be able to make it so I don't have to do all this mess. I found out when I morph the inventory stays while the level of the unit resets. This was what I always wanted. Thank you for your support. I find this solved if I get the morph working.
no, others wont pick it up. you have to issue order the unit with triggers to pick it up. no1 won't even notice and i assume it's on startup so nothing can go wrong here.
in triggers, "issue order", choose target ability, select your inventory, select index of pick up, after existing orders (pick up needs a button in order to work),
the target is the item, loop through all items.
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Is there a way to load the inventory part of the bank to another unit? Or is there a way to store the inventory separately without storing the unit? Please help I'm working on an RPG and i want them to Evolve to different unit every 15 level. Is there another way to do that? I'm using Replace Trigger to replace the unit if a variable = 15 that i set to be the level of playerHero[] So any help?
@WYCKOFF: Go
items are units too, so save the items in bank.
@FunkyUserName We'll how do I load it then
@WYCKOFF: Go
i don't know, the same way you are loading your hero? then move it to the hero position and issue order the hero to pick them up.
Well its for 6 players so there's a risk the other player will pick item up.
I might be able to make it so I don't have to do all this mess. I found out when I morph the inventory stays while the level of the unit resets. This was what I always wanted. Thank you for your support. I find this solved if I get the morph working.
@WYCKOFF: Go
no, others wont pick it up. you have to issue order the unit with triggers to pick it up. no1 won't even notice and i assume it's on startup so nothing can go wrong here.
How do I issue an order? do i use AI issue?
@WYCKOFF: Go
in triggers, "issue order", choose target ability, select your inventory, select index of pick up, after existing orders (pick up needs a button in order to work), the target is the item, loop through all items.