I am currently trying to make a campaign RPG map and I have this problem with my Burrowed Zerglings.
I want to have several Burrowed Zerglings here and there located on the map, and when my Hero comes close enough they will Unburrow and attack.
I am using a trigger so that if any unit is coming close enough to my Burrowed Zerglings they will Unburrow and attack even though I just Issue Ordered them to Unburrow which is great!
I am currently trying to make a campaign RPG map and I have this problem with my Burrowed Zerglings.
I want to have several Burrowed Zerglings here and there located on the map, and when my Hero comes close enough they will Unburrow and attack.
I am using a trigger so that if any unit is coming close enough to my Burrowed Zerglings they will Unburrow and attack even though I just Issue Ordered them to Unburrow which is great!
Screenshot of my Trigger -> http://www.imagebam.com/image/c5f8ca260416409
But here is the problem.....if my Hero runs away from them they will stop attacking and run back which sort of messes up my whole concept.
I want them to attack until the Hero is dead or until Zerglings die.
Does anyone know a better way to do this or solve this problem?
I am really sorry for double posting, dunno how to delete the other one :S