When I add a trigger with a custom sound file that is 3+ minutes long it wont play...
Does anyone know the exact length SC2 map editor support a custom sound file to be?
Been working with DAW`s for a while so I have no problem with chopping sounds etc....but how do I get "part 2" to continue right after the first soundfile has been played?
1. Create MUSIC sound entries in the data editor with the music file referenced in its sound assets.
2. Create a soundtrack entry containing these sound files.
3. Use a trigger to change the soundtrack playing in the music channel:
When I add a trigger with a custom sound file that is 3+ minutes long it wont play...
Does anyone know the exact length SC2 map editor support a custom sound file to be?
Been working with DAW`s for a while so I have no problem with chopping sounds etc....but how do I get "part 2" to continue right after the first soundfile has been played?
I am trying to add music to my map.
1. Create MUSIC sound entries in the data editor with the music file referenced in its sound assets.
2. Create a soundtrack entry containing these sound files.
3. Use a trigger to change the soundtrack playing in the music channel:
Thanks, will try that.