When units are killed, killing player's point value of unit killed is increased by appropreit amount. However, when that player kills a building like gateway or Nexus, point value of unit killed is not updated. Therefore, I am in trials to make this happen - I want to update players points when they destory buildings. Please help.
Infer to the picture below. With ths trigger, still, when players destory Nexus, his points value of unit killed is not updated.
In the data editor, you can set this Points Value of Unit killed - however, if you set this number or buildings, it still doesnot work. Do not mind about the data editor. Please solve the above problem if you could!
Your trigger isn't working because it fails logically. The way you have it set up, the conditions check whether the dying unit is a Nexus AND a Command Center OR OR a Lair. Change it like so:
When units are killed, killing player's point value of unit killed is increased by appropreit amount. However, when that player kills a building like gateway or Nexus, point value of unit killed is not updated. Therefore, I am in trials to make this happen - I want to update players points when they destory buildings. Please help.
Infer to the picture below. With ths trigger, still, when players destory Nexus, his points value of unit killed is not updated.
In the data editor, you can set this Points Value of Unit killed - however, if you set this number or buildings, it still doesnot work. Do not mind about the data editor. Please solve the above problem if you could!
Your trigger isn't working because it fails logically. The way you have it set up, the conditions check whether the dying unit is a Nexus AND a Command Center OR OR a Lair. Change it like so:
@BasharTeg: Go
Wow, thank you so much!