change the layer in the editor to camera, look at your point in the editor, save this camera position. create a use camera trigger and use the created camera
You do not use the model camera action to move the screen camera. What you need to do is:
1) Create a Camera Variable and set that to the function "Default Game Camera".
2) Now take your Camera Variable and use the "Set camera Object Target" action to set your camera variable's target to a point in your map.
3) Use the "Apply Camera Object for Player" action and apply the Camera Variable that you create over the time frame that you want for the specified player.
I'm not really sure how cameras work, but how do it set the normal default game camera to centre on a specific location on the map?
@SC2Tache: Go
change the layer in the editor to camera, look at your point in the editor, save this camera position. create a use camera trigger and use the created camera
Ok I'm using the "Use Model Camera" action but how do I apply the camera I have just created?
You do not use the model camera action to move the screen camera. What you need to do is:
1) Create a Camera Variable and set that to the function "Default Game Camera". 2) Now take your Camera Variable and use the "Set camera Object Target" action to set your camera variable's target to a point in your map. 3) Use the "Apply Camera Object for Player" action and apply the Camera Variable that you create over the time frame that you want for the specified player.
Nice one thanks =]