I am making abilities for hero's and made a non controllable summon unit. The problem is after the water cave my unit is removed from the map, and i do not have ANY trigger in my map that removes unit, Now i am also having a problem with destructible units like rocks being placed under the map but being selected above the map. As well as triggers responding to any ability used instead of the selected ability even though they are programmed not to. Example of this is player uses stimpack 1 the triggers associated with stimpack 2 and stim pack 3 as well as stimpack 1 all are activated. What did i do, and how the heck do i fix it? ps i am not starting over, it has taken me almost 2 months to build this map to this point.
i just broke my map and need help fixing it.
I am making abilities for hero's and made a non controllable summon unit. The problem is after the water cave my unit is removed from the map, and i do not have ANY trigger in my map that removes unit, Now i am also having a problem with destructible units like rocks being placed under the map but being selected above the map. As well as triggers responding to any ability used instead of the selected ability even though they are programmed not to. Example of this is player uses stimpack 1 the triggers associated with stimpack 2 and stim pack 3 as well as stimpack 1 all are activated. What did i do, and how the heck do i fix it? ps i am not starting over, it has taken me almost 2 months to build this map to this point.
@bravojuliet: Go
Hmm, You did not break Starcraft. Locking duplicate thread.