Hi, Do anyone know why it says "trigger error in gt_dialog actions_func trying to acces an element past the end of an array" when i tested my rpg map in multiplayer (it worked for player one, and player two got this error).
your array size is too small.
When using Triggering player your array setup would be like :
Your current array: Hero, is setup like this: "Hero <Unit> size:1"(2 indexes: 0,1) instead of "Hero <Unit> size:4" for 4 players. (5 indexes: 0,1,2,3,4)
since your using triggering player, the first index (0) will not be used in these arrays. you could use Triggering Player - 1 to fix that if you need to.
Helral i have a question for you about your Dialog based inventory. i have downloded the file but when i try to imort it a text appears "Unable to load trigger Library from (for example the starcraft2 editor folder) tried to place it in serveral places befor importing but always gets the same error
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Hi, Do anyone know why it says "trigger error in gt_dialog actions_func trying to acces an element past the end of an array" when i tested my rpg map in multiplayer (it worked for player one, and player two got this error).
@Sptpivot: Go
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@Sptpivot: Go
your array size is too small.
When using Triggering player your array setup would be like :
Your current array: Hero, is setup like this: "Hero <Unit> size:1"(2 indexes: 0,1) instead of "Hero <Unit> size:4" for 4 players. (5 indexes: 0,1,2,3,4)
since your using triggering player, the first index (0) will not be used in these arrays. you could use Triggering Player - 1 to fix that if you need to.
Helral i have a question for you about your Dialog based inventory. i have downloded the file but when i try to imort it a text appears "Unable to load trigger Library from (for example the starcraft2 editor folder) tried to place it in serveral places befor importing but always gets the same error