How do you make it so players 1-7 get say 1 mineral every 2 seconds and player 8 get 3 minerals every 2 seconds?
simple answers (setep by step) would very greatful :D
Something like that. Cant remember those actions that well, havent done much trigger work lately.
The event is "Periodic Event"
The Actions are called "Pick Each Integer" and "Modify Player Property"
For player 8, just make another trigger with the event "every 3 seconds" and modify only player 8's minerals (no "pick each integer" is needed)
How do you make it so players 1-7 get say 1 mineral every 2 seconds and player 8 get 3 minerals every 2 seconds? simple answers (setep by step) would very greatful :D
create a trigger that looks like this:
Something like that. Cant remember those actions that well, havent done much trigger work lately.
The event is "Periodic Event"
The Actions are called "Pick Each Integer" and "Modify Player Property"
For player 8, just make another trigger with the event "every 3 seconds" and modify only player 8's minerals (no "pick each integer" is needed)
Try using the periodic event, event. And the modify player property action.
See if you can do it from there. :)
I figured out the whole editor in a week, its not that hard. (Why are people always complaining about the editor being to complicated?)
EDIT: DAMN MIGHTY! you beat me!
thanks guys,
I think people say its hard cos they dont have much time to spend on it, eg a whole week. (well thats me) lol. thanks anyways!