Have you tried applying an upgrade to all units or weapons?
this way all affected units/weapons will take the bonus at the same time when the player purchase the upgrade
if you want it to be more selective you could create a behaviour and add it via trigger when needed
Here's an idea for movement speed: if your map doesnt have creep on it, modify the speed boost given for units on creep for all your units. then texture the creep as invisible. when you have your upgrade applied, place your invisible creep all over the map.
Is it possible to change the movement speed of every units in data via trigger? and every weapons atttack speed?
Have you tried applying an upgrade to all units or weapons?
this way all affected units/weapons will take the bonus at the same time when the player purchase the upgrade
if you want it to be more selective you could create a behaviour and add it via trigger when needed
@strhsxx: Go
Here's an idea for movement speed: if your map doesnt have creep on it, modify the speed boost given for units on creep for all your units. then texture the creep as invisible. when you have your upgrade applied, place your invisible creep all over the map.
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pick each unit in region whole map
apply a behavior which increases movement speed and attack speed
you can give the behavior to every unit in the editor and then while playing change catalog value of movementspeed/attackspeed
or just pick every unit and change unit property (movement speed)