Hooookay. After many frustrating hours of work, I just cannot get the "Traceline" triggers to work as presented by Shadowstorm (http://forums.sc2mapster.com/resources/trigger-libraries/7277-third-person-shooter-tps-engine-download-if-you-need/). What currently works is this: When I left click the animation is shown for the attacking unit and the sound is played. No damage is dealt to units. Also, I have already set the unit heights for all of the units as Shadowstorm did.
Let me know if you believe I missed something in the coding or if you know of a better way of TPS targeting/attacking. Thanks for any suggestions, all help is greatly appreciated!
Hooookay. After many frustrating hours of work, I just cannot get the "Traceline" triggers to work as presented by Shadowstorm (http://forums.sc2mapster.com/resources/trigger-libraries/7277-third-person-shooter-tps-engine-download-if-you-need/). What currently works is this: When I left click the animation is shown for the attacking unit and the sound is played. No damage is dealt to units. Also, I have already set the unit heights for all of the units as Shadowstorm did.
Here are my triggers:
And then the shooting trigger (no ammo/cooldown added):
And a list of variables if needed:
Let me know if you believe I missed something in the coding or if you know of a better way of TPS targeting/attacking. Thanks for any suggestions, all help is greatly appreciated!
Might want to look at this TPS engine. It uses traceline and works.