I'm very sorry if this type of question has been answered before but i have been bashing my head against the wall trying to figure out if this is possible to do..
I basically want to do this.. I created a neutral base with cc,rax,etc etc made a region and and put all the buildings in the same region. What i want to happen is any player who enter said region will take control of the buildings and "keep" control permanently.. I'm having an issue with 1. the buildings switching ownership to w/e player enters region, and 2. keeping it permanent now i know i can go through and add them individually and it works, but i cant keep them permanent for some reason, and i would much rather achieve my goal via using a region cause adding every building one by one reall sucks. Now keep in mind if u can help me with this i just started messing with the editor like today.. so im a very big noob and don't understand most of all the terminology used for editing i have just been watching a crap ton of vids. ty in advance for your help :)
well, to change to the specific player that entered the region you would set up your trigger as event: any player enters (your region)
actions: change unit ownership (change the "unit" to all units in region 'your region') to player (change the value "1" to triggering player)
since you want the change to be permanent i would suggest then adding the action:turn current trigger off"
If it's just one region, then after someone has claimed the neutral base you can turn the trigger that changes ownership of the base off, by using the Trigger - Turn (Current Trigger) Off action at the end of the trigger so it will not run again once any other units step inside the region bounds. I assume you did what KingRadical said in the beginning.
I'm very sorry if this type of question has been answered before but i have been bashing my head against the wall trying to figure out if this is possible to do.. I basically want to do this.. I created a neutral base with cc,rax,etc etc made a region and and put all the buildings in the same region. What i want to happen is any player who enter said region will take control of the buildings and "keep" control permanently.. I'm having an issue with 1. the buildings switching ownership to w/e player enters region, and 2. keeping it permanent now i know i can go through and add them individually and it works, but i cant keep them permanent for some reason, and i would much rather achieve my goal via using a region cause adding every building one by one reall sucks. Now keep in mind if u can help me with this i just started messing with the editor like today.. so im a very big noob and don't understand most of all the terminology used for editing i have just been watching a crap ton of vids. ty in advance for your help :)
@Xenion1103: Go
well, to change to the specific player that entered the region you would set up your trigger as event: any player enters (your region) actions: change unit ownership (change the "unit" to all units in region 'your region') to player (change the value "1" to triggering player) since you want the change to be permanent i would suggest then adding the action:turn current trigger off"
If it's just one region, then after someone has claimed the neutral base you can turn the trigger that changes ownership of the base off, by using the Trigger - Turn (Current Trigger) Off action at the end of the trigger so it will not run again once any other units step inside the region bounds. I assume you did what KingRadical said in the beginning.
ok maybe i missed something but it didnt work..
Better pics sorry pic1 pic2
what didn't work? it kept changing owners or it didn't change the owners at all?
didnt change owners at all stayed neutral Edit: figure it out ty