Heya, having issues finding something that was really simple in Sc1 editor.. Order: Move and Order: Attack. I checked under Action - Issue Order, nothing for attack and only hold position for move. Im probably missing something very obvious, but I would appreciate a quick tip in the right direction. Thanks!
Edit: To be more specific, im trying to give orders to units via trigger. (Like telling a ship to fly from one regon to another, or ordering the units spawned from Create: Unit to attack to a region.)
First of all, please post in the appropriate section next time. This would belong into Map Development, not into the Tutorials forum.
Regarding your question: You were at the right place with Issue Order.
But when you selected that action you can select the type of ability (instant, ability with point target, ability with unit target): http://simplest-image-hosting.net/png-0-unbenannt0
Just select Point Target and then you can find Move and Attack, too.
Heya, having issues finding something that was really simple in Sc1 editor.. Order: Move and Order: Attack. I checked under Action - Issue Order, nothing for attack and only hold position for move. Im probably missing something very obvious, but I would appreciate a quick tip in the right direction. Thanks!
Edit: To be more specific, im trying to give orders to units via trigger. (Like telling a ship to fly from one regon to another, or ordering the units spawned from Create: Unit to attack to a region.)
issue order -> change order with no target to order targeting point
First of all, please post in the appropriate section next time. This would belong into Map Development, not into the Tutorials forum.
Regarding your question: You were at the right place with Issue Order.
But when you selected that action you can select the type of ability (instant, ability with point target, ability with unit target): http://simplest-image-hosting.net/png-0-unbenannt0
Just select Point Target and then you can find Move and Attack, too.
Aha, thanks! New it would be something simple.