I need assistance in creating a variable that will increase the number based on the number of players actively playing.
Here is what I do have. I have the waves attacking linked to a variable number which cant be increased to increase the number of units each waves creates.
I have a variable that has a player group of all active players. For some reason It wont let me multiply them together to get the number i want to use for the difficulty.
For example my base difficulty variable is at 2. If 4 people are playing i want it to change the first variable to 8.
Int variable called Playercount or whatever, its just a name.
action Set variable Playercount = (number of players in player group(active players))
Math it up from there however you want to adjust your difficulty.
I need assistance in creating a variable that will increase the number based on the number of players actively playing.
Here is what I do have. I have the waves attacking linked to a variable number which cant be increased to increase the number of units each waves creates.
I have a variable that has a player group of all active players. For some reason It wont let me multiply them together to get the number i want to use for the difficulty.
For example my base difficulty variable is at 2. If 4 people are playing i want it to change the first variable to 8.
Please advise.
@noodleheadstudios: Go
Int variable called Playercount or whatever, its just a name.
action Set variable Playercount = (number of players in player group(active players))
Math it up from there however you want to adjust your difficulty.
make it:
map int
Set 'wave amount' (2*(number of active players))