I need assistance in creating a variable that will increase the number based on the number of players actively playing.
Here is what I do have. I have the waves attacking linked to a variable number which cant be increased to increase the number of units each waves creates.
I have a variable that has a player group of all active players. For some reason It wont let me multiply them together to get the number i want to use for the difficulty.
For example my base difficulty variable is at 2. If 4 people are playing i want it to change the first variable to 8.
I have another question in addition to my first one, I have a trigger at the beginning of the map to create a unit for each player. Right now it creates that unit for each person even tho I am the only player. How do I force it to only create that unit for the human players and ignore the trigger if there is no human player for that slot?
I am working on a survival type starcraft 2 map and need some help on a few issues as well as a few features I am unsure how to do.
For the map, I have waves coming in from different points and regions. Is there any way to create a trigger that would send waves in from random locations?
I am working on a survival type starcraft 2 map and need some help on a few issues as well as a few features I am unsure how to do.
I have setup a leveling system for one of my units and have added several abilities to that unit. How would I go about making those abilities only available when certain levels have been achieved?
I created the ability to summon mercenaries for a unit on my map. I changed the unit that was being summoned. For some reason the space drop animation does not play, it just has the unit appear. Please advise on how I can get the animation to play again.
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I need assistance in creating a variable that will increase the number based on the number of players actively playing.
Here is what I do have. I have the waves attacking linked to a variable number which cant be increased to increase the number of units each waves creates.
I have a variable that has a player group of all active players. For some reason It wont let me multiply them together to get the number i want to use for the difficulty.
For example my base difficulty variable is at 2. If 4 people are playing i want it to change the first variable to 8.
Please advise.
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Thanks bumpinthenig, i was able to get the unit creation part working, but i still need help with random point unit creation. thanks.
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Thanks for the tip, I worked on your feedback and also found this video tutorial that helped http://www.youtube.com/user/OneTwoSC#p/c/173BF2C00B5085DB/1/o6Uz0YXgZME
I was also able to get the answer to the calldown animation here, http://us.battle.net/sc2/en/forum/topic/801650514?page=1#3
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I have another question in addition to my first one, I have a trigger at the beginning of the map to create a unit for each player. Right now it creates that unit for each person even tho I am the only player. How do I force it to only create that unit for the human players and ignore the trigger if there is no human player for that slot?
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I am working on a survival type starcraft 2 map and need some help on a few issues as well as a few features I am unsure how to do.
For the map, I have waves coming in from different points and regions. Is there any way to create a trigger that would send waves in from random locations?
Thanks in advance for your help.
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I am working on a survival type starcraft 2 map and need some help on a few issues as well as a few features I am unsure how to do.
I have setup a leveling system for one of my units and have added several abilities to that unit. How would I go about making those abilities only available when certain levels have been achieved?
I created the ability to summon mercenaries for a unit on my map. I changed the unit that was being summoned. For some reason the space drop animation does not play, it just has the unit appear. Please advise on how I can get the animation to play again.
Thanks in advance for your help.