Is it me, or using any kinds of Random Integer (whether the function used a variable that randomized or just putting in (Random integer between # and #)) seems to bug this function up?
It seems to select everything matching the condition instead of just atmost those amount that was specify in the random, or is it because specifying 0 as the value counts as select everything?
Generally its good idea to set a variable = to a random integer before using it...... makes it easier to debug as well
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I've tried a variable already and it would bug out selecting everything as opposed to atmost of the variable when the variable or even the function itself hits 0 from randoms.
Is it me, or using any kinds of Random Integer (whether the function used a variable that randomized or just putting in (Random integer between # and #)) seems to bug this function up?
It seems to select everything matching the condition instead of just atmost those amount that was specify in the random, or is it because specifying 0 as the value counts as select everything?
@DarkForce9999: Go
Generally its good idea to set a variable = to a random integer before using it...... makes it easier to debug as well
@DarkForce9999: Go
Try to feed your own number in it to make sure its wrong there. At most 0 will return an empty unit group,
Quote from SouLCarveRR:
@DarkForce9999: Go
Generally its good idea to set a variable = to a random integer before using it...... makes it easier to debug as well
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I've tried a variable already and it would bug out selecting everything as opposed to atmost of the variable when the variable or even the function itself hits 0 from randoms.
@DarkForce9999: Go
then make it that it not posible to random zero...
or do an if then before doing the random
Should work for you though try posting up exactly what your trigger is doing, if this doesnt help