lmao, it's a really easy(i think), but ia can't do this for my 15-wawe 8-tower working TD *facepalm*
Help me. As a reward - 100 russian internets + tower with force field attack type tech
Melee Initialization
Events
Game - Map initialization
Local Variables
Timer = (New timer) <Timer>
Conditions
Actions
Timer - Start Timer as a One Shot timer that will expire in 60.0 Game Time seconds
Timer - Create a timer window for Timer, with the title "Doomsday", using Remaining time (initially Visible)
Timer - Show (Last created timer window) for (All players)
hy!
my problem is that i did the same thing, and still the timer is up, i can see it... but it stays on 00:00
why? can you help please?
Timer Starts
Events
Game - Map initialization
Local Variables
BorderCountDown = (New timer) <Timer>
Conditions
Actions
Timer - Create a timer window for BorderCountDown, with the title "Time left until Border is active ...", using Elapsed time (initially Visible)
Timer - Set time format for (Last created timer window) to Minutes / Seconds (mm:ss)
Timer - Start (New timer) as a One Shot timer that will expire in 500.0 Real Time seconds
Timer - Show (Last created timer window) for (All players)
lmao, it's a really easy(i think), but ia can't do this for my 15-wawe 8-tower working TD *facepalm*
Help me. As a reward - 100 russian internets + tower with force field attack type tech
What exactly are you trying to do?
Make a timer that displays it's current countdown?
Or just Timers and Text Messages in general?
yep.
.
Melee Initialization
Events
Game - Map initialization
Local Variables
Timer = (New timer) <Timer>
Conditions
Actions
Timer - Start Timer as a One Shot timer that will expire in 60.0 Game Time seconds
Timer - Create a timer window for Timer, with the title "Doomsday", using Remaining time (initially Visible)
Timer - Show (Last created timer window) for (All players)
@Grogian: Go
thx, send force field tower to PM, or give me your fakeemail
@Grogian: Go
hy! my problem is that i did the same thing, and still the timer is up, i can see it... but it stays on 00:00 why? can you help please?
Timer Starts Events Game - Map initialization Local Variables BorderCountDown = (New timer) <Timer> Conditions Actions Timer - Create a timer window for BorderCountDown, with the title "Time left until Border is active ...", using Elapsed time (initially Visible) Timer - Set time format for (Last created timer window) to Minutes / Seconds (mm:ss) Timer - Start (New timer) as a One Shot timer that will expire in 500.0 Real Time seconds Timer - Show (Last created timer window) for (All players)