Hey guys! I was wondering if somebody could help me with these custom ground textures I've made. Besides the fact that they have a weird boxy look to them (and I know why that is). I am having trouble with the way lighting affects the textures. No matter what I do, it seems as if the texture is reflecting too much light. I'm not sure if this is due to my normal maps or the diffuse map. I was hoping that someone here could help me.
here are some pictures followed by the actual textures. Also note that everything here is meant for public use. If you would like to use any of these resources, feel free to ask me for the most up-to-date versions.
Hey guys! I was wondering if somebody could help me with these custom ground textures I've made. Besides the fact that they have a weird boxy look to them (and I know why that is). I am having trouble with the way lighting affects the textures. No matter what I do, it seems as if the texture is reflecting too much light. I'm not sure if this is due to my normal maps or the diffuse map. I was hoping that someone here could help me.
here are some pictures followed by the actual textures. Also note that everything here is meant for public use. If you would like to use any of these resources, feel free to ask me for the most up-to-date versions.
Pictures:
![](http://s9.postimage.org/lf3yw4g0d/two.png)
Download:
Link Removed: http://www.mediafire.com/?676jxm7m7g367jg
Link Removed: http://www.mediafire.com/?zfiwnlwgsrt416z
Thanks in advance!
Doesn't look broken or such to me? Am I missing something?
Anyway, there was a thread on a similar subject before on these boards... Maybe that can be of help, try searchbarring it.
@Mozared: Go
see how the light in pictures 2 3 and 4 are so bright? I want it to not reflect as much light so it doesn't look so plastic-like.
Maybe at MOST look like picture one.
@Terminator8: Go
Looks like your specular (diffuse alpha channel) is too bright, and could possibly benefit from a bit more contrast.
(Also, I'm not seeing any images in your post, I had to manually import your textures into a map to look at it.)
@Telthalion: Go
thanks! That is weird... I see the pictures in my post perfectly. Nevertheless I will try to play with the alpha channel.
@Terminator8: Go
Yup, for some reason I cannot see the images.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg