I've had a look through the first couple of pages and couldn't see a thread concerning what I needed to know.
I'm making a City Survival map, and I need to make the Cliff Height higher, I was wondering if it is possible to make the cliff higher than 2, as it would look better having more height than only 2 levels of elevation.
Simple answer, No, only 3 levels of cliff is available. you can how ever raise and lower terrain and place unpathable terrain on the "cliff sides" to make more levels of gameplay, only problem is that Line of Sight then becomes an issue. as far as I know there are no 1 way line of sight blockers
And hey, if you know anybody that is good with Triggers, cause i'm useless with them haha. Could you get them to PM me, as the map i'm doing may need a few triggers and i'd have no idea how to do any of them :)
Actually, You could have the basic cliff level be negative. That would allow 4 levels I think.
It won't. The 4th level (the deepest one) is only here for visuals. Even by removing the placement requirements of units and placing them on the lowest cliff level, as soon as they'll reach a cliff they will climb up and stay on the usual 3 levels allowed. You can place units on the lowest level but there's no way to make them stay on it. Well, maybe there is one option: removing the placement requirements of units, and adding path blockers everywhere to prevent these units to reach any cliff. This way, they'll move freely without reaching any cliff. But anyway, they will stay on the lowest level because you can't make ramps to access the lowest level. The lowest level is always placed at least 2 heights under the base level, whatever base height you choose. I just tried.
Rollback Post to RevisionRollBack
To post a comment, please login or register a new account.
I've had a look through the first couple of pages and couldn't see a thread concerning what I needed to know.
I'm making a City Survival map, and I need to make the Cliff Height higher, I was wondering if it is possible to make the cliff higher than 2, as it would look better having more height than only 2 levels of elevation.
Thanks, Hurzty.
@Hurzty: Go
Simple answer, No, only 3 levels of cliff is available. you can how ever raise and lower terrain and place unpathable terrain on the "cliff sides" to make more levels of gameplay, only problem is that Line of Sight then becomes an issue. as far as I know there are no 1 way line of sight blockers
Ah dang. Thank's anyway mate :)
And hey, if you know anybody that is good with Triggers, cause i'm useless with them haha. Could you get them to PM me, as the map i'm doing may need a few triggers and i'd have no idea how to do any of them :)
Cheers!
Actually, You could have the basic cliff level be negative. That would allow 4 levels I think.
It won't. The 4th level (the deepest one) is only here for visuals. Even by removing the placement requirements of units and placing them on the lowest cliff level, as soon as they'll reach a cliff they will climb up and stay on the usual 3 levels allowed. You can place units on the lowest level but there's no way to make them stay on it. Well, maybe there is one option: removing the placement requirements of units, and adding path blockers everywhere to prevent these units to reach any cliff. This way, they'll move freely without reaching any cliff. But anyway, they will stay on the lowest level because you can't make ramps to access the lowest level. The lowest level is always placed at least 2 heights under the base level, whatever base height you choose. I just tried.