Hello folks! Forgive me for being a little inspirationless on such short notice (I need to go cook dinner in 10 minutes and was busy until now), but I'm simply using an idea from the WTE information/idea thread for this weeks' exercise.
Weekly Terraining Exercise #16
This week's theme will be "The resting dead". What this means, paraphrasing Mogranlocky, is an underground temple/burial ground - think of the insides of a pyramid, crypt or tomb. Basically, any kind of indoor burial ground works. As the theme is somewhat bland even though it's complicated to initially set up, I'm curious how people will find ways to spice this up.
Somewhere in an underground dominion facility, we find out what happens to all those corpses that seem to magically dissolve into the ground when you play a game of SC II :)
I've been watching these WTE's from the beginning, and it's really cool to see the community as a whole steadily getting better and better. Nice work gents.
I think this was supposed to be a indoor type of thing. If you change your lighting to a darker color, add some fire or doodad lighting it will look more "indoor/underground". Also you should resize the coffin to match the other buildings. Right now it looks more like a treasure chest, to me anyways. Also the garbage dumbster, if it's indoor/underground it shouldn't really have any trash stuff in it. Just a few suggestions and stuff, not meaning to criticize so sorry if it comes off that way. But it's definitely a good start!
Hello folks! Forgive me for being a little inspirationless on such short notice (I need to go cook dinner in 10 minutes and was busy until now), but I'm simply using an idea from the WTE information/idea thread for this weeks' exercise.
Weekly Terraining Exercise #16
This week's theme will be "The resting dead". What this means, paraphrasing Mogranlocky, is an underground temple/burial ground - think of the insides of a pyramid, crypt or tomb. Basically, any kind of indoor burial ground works. As the theme is somewhat bland even though it's complicated to initially set up, I'm curious how people will find ways to spice this up.
Good luck everyone!
The Global Information/Idea thread for Terraining Exercises can be found here:
http://forums.sc2mapster.com/development/terrain/14658-terraining-exercises-global-information-idea-thread/
@Mozared: Go
Once again, I've got an idea, just hoping I'll have enough time to make a contribution out of it.
I'll try to get mine done but busy with college atm, might end up posting it after this WTE is already over but I'll see.
This one was actually pretty fun and overall I am pretty happy with what I ended up with.
@Bronxsy: Go
Wow thats awesome!
@nevjmac: Go
Thanks man, appreciate it. =)
My submission. Not sure where I was going with this though, so I just winged it. Btw Bronxsy, what did you use for a ceiling?
Somewhere in an underground dominion facility, we find out what happens to all those corpses that seem to magically dissolve into the ground when you play a game of SC II :)
I've been watching these WTE's from the beginning, and it's really cool to see the community as a whole steadily getting better and better. Nice work gents.
Gurrgel... that is awesome, love the idea !
I used the top of a Rubble Wall Corner.
PS, I like your lighting in your submission, looks good.
@Gurrgel: Go
lol I would hate to work there. ;) Fun idea Gurrgel!
I decided on a graveyard, but couldn't find any graves, so I decided to do this...
@yukaboy: Go
I'm confused as to what's going on in the picture. x]
@yukaboy: Go
I think this was supposed to be a indoor type of thing. If you change your lighting to a darker color, add some fire or doodad lighting it will look more "indoor/underground". Also you should resize the coffin to match the other buildings. Right now it looks more like a treasure chest, to me anyways. Also the garbage dumbster, if it's indoor/underground it shouldn't really have any trash stuff in it. Just a few suggestions and stuff, not meaning to criticize so sorry if it comes off that way. But it's definitely a good start!
@Bronxsy:
Amazing!