I'm recording some shots of the thor wreckage doing the build animation. I want to show a scene where this machine is being built in almost complete dark, where the only light from the thor is from the sparks given off by that animation. Is there any setting I can tweak to make those sparks of electricity more luminous? Something that reveals the thor each spark but plunges it back almost to darkness afterwards.
Specifically in the lighting you'll want to turn the ambient light (first tab) to pitch black or close to it and possibly to increase the eeriness jack up the difussing level to like 8x or so, then in the last three tabs probably also shift them all to black. This way there is no ambient light or focal lights (emulating like the sun or other sources) influencing your shot. Experimentation is key though, you can do some really sweet stuff with that chunk of the data editor.
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I'm recording some shots of the thor wreckage doing the build animation. I want to show a scene where this machine is being built in almost complete dark, where the only light from the thor is from the sparks given off by that animation. Is there any setting I can tweak to make those sparks of electricity more luminous? Something that reveals the thor each spark but plunges it back almost to darkness afterwards.
LOL - http://forums.sc2mapster.com/resources/tutorials/12390-terrain-trix-2-replicating-warcraft-3-dnc-colouration/#p9
Try playing with the lighting settings for your map
Specifically in the lighting you'll want to turn the ambient light (first tab) to pitch black or close to it and possibly to increase the eeriness jack up the difussing level to like 8x or so, then in the last three tabs probably also shift them all to black. This way there is no ambient light or focal lights (emulating like the sun or other sources) influencing your shot. Experimentation is key though, you can do some really sweet stuff with that chunk of the data editor.