why wouldn't you want to use the starcraft 2 grass textures from belshir or other tilesets including grass? They are MUCH higher resolution than WC3 textures and wont increase your map size.
Well first, WC3 terrain textures don't work like SC2's, so you'd be recreating them practically anyway since the tileset textures in WC3 are tile-based, unlike SC2 where it is all painted. Simply converting the textures would not give the desired look. As said, you should just use another tileset like Bel'shir.
The reason I wanted to use war3's is because it looks brighter. But ye you guys are right, bel'sir is much better. I just had to adjust the lighting a bit to make it work (I forgot galaxy editor got like 100 options for lighting)
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I can't seem to find any warcraft 3 texures for sc2. I'm looking for these from the Lorderon Summer set:
(light grass, dark grass, and the dirt)
I'd try to convert them myself, but that nvidia dds plugin for photoshop doesn't work for some reason.
Where can I find these?
@dre__: Go
why wouldn't you want to use the starcraft 2 grass textures from belshir or other tilesets including grass? They are MUCH higher resolution than WC3 textures and wont increase your map size.
Well first, WC3 terrain textures don't work like SC2's, so you'd be recreating them practically anyway since the tileset textures in WC3 are tile-based, unlike SC2 where it is all painted. Simply converting the textures would not give the desired look. As said, you should just use another tileset like Bel'shir.
The reason I wanted to use war3's is because it looks brighter. But ye you guys are right, bel'sir is much better. I just had to adjust the lighting a bit to make it work (I forgot galaxy editor got like 100 options for lighting)