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    posted a message on Create a building where the mouse clicks.

    @voodude2008: Go

    thanks dude, I found it.

    Posted in: Triggers
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    posted a message on Create a building where the mouse clicks.

    How can I make it so when I click on the ground, a building gets created at that point? I've been searching for tutorials but I can't find anything.

    Posted in: Triggers
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    posted a message on Make a unit attack units that are only in a certain region?

    Sorry for not replying sooner everyone.

    I tried programmer's method, which work exactly how I wanted. But it's very tedious to make 6 versions of the same unit in a map that will have 10+ sets of units.

    I also tried ChromiumBoy's method that he posted, which also works just like I wanted. ChromiumBoy's method is much easier to implement though. Change a few fields in the triggers and you're set.

    I"m going to use ChromiumBoy's method. Thanks everyone.

    Posted in: Triggers
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    posted a message on "Set Dialog Item Image" horribly stretching image.

    I'm trying to add an image to a button, but the image gets messed up when I use the "Set Dialog Item Image" trigger.

    Here's the image I'm trying to add: (Assets\Textures\btnbuilding-terran-missileturret.dds)

    http://imgur.com/tmHQq.jpg

    Here's the button I'm trying to add the image it to:

    http://imgur.com/VI6Pv.jpg

    Here's the result after using that trigger:

    http://imgur.com/bXGC9.jpg

    What am I doing wrong?

    Posted in: Triggers
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    posted a message on Make a unit attack units that are only in a certain region?

    A picture is worth a thousand words:

    Picture

    I need to make it so the Top Left cannon only attacks units that are in Region 001 and the Bottom Left cannon only attacks units that are in Region 002.

    Is there a way to do this?

    Thank you.

    Posted in: Triggers
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    posted a message on How can I make a button that runs a trigger.

    wow so many steps. I got it working though thanks a lot fellas.

    Posted in: Triggers
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    posted a message on Is there a way to import war3 models to sc2?

    Thanks alot fellas, I'll try those suggestions out. Damn it's like going back to freaking school again.

    Posted in: Artist Tavern
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    posted a message on How can I make a button that runs a trigger.

    Here's my trigger so far:

    Events:
            Game - Map initialization
    
    Actions:
            Dialog - Create a Modal dialog of size (500, 400) at (10, 10) relative to Top Left of screen
            Dialog - Create a button for dialog (Last created dialog) with the dimensions (200, 50) anchored to Top Left with an offset of (50, 50) setting the tooltip to "" with button text "Camera 1" and the hover image set to ""
            Dialog - Show (Last created dialog) for (All players)
    

    The dialog and button show, but I can't figure out how to make the button run a trigger or command.

    I found another trigger which does it, but it shows outside the dialog and is a different color of the dialog. This trigger: "Dialog - Display button 1 of size (200, 60) with text "Camera 1" at Top Left of screen with offset (50, 150) (run cameraset when button is clicked)"

    How can I make the button that shows inside the dialog to run a trigger?

    Posted in: Triggers
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    posted a message on Is there a way to import war3 models to sc2?

    @Triceron: Go

    That wouldn't be a problem. Would you recommend any tools or tutorials on how to do this?

    Also, by using this method. Will the animations be ported too? I read somewhere that animations are stored in a different file or something.

    Posted in: Artist Tavern
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    posted a message on Is there a way to import war3 models to sc2?

    I've looked around and the only thing I can find was ways to import sc2 models to war3. There's a lot of doodads and units that i would like to add to my map which are unavailable in sc2.

    Posted in: Artist Tavern
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    posted a message on GEditor constatnly asking to login

    Ok, I figured out how to fix the login problem. It's working so far, fingers crossed!

    Here's what I did:

    ---------------
    -run regedit
    -goto " HKEY_CURRENT_USER\Software\Blizzard Entertainment "
    -delete any instances of the "StarCraft II Editor Beta"
    -delete any instances with "StarCraft II Editor"
    -start the editor
    ------------
    

    @Kanaru: Go

    So even though it's allowed by law, blizzard doesn't let anyone do it? That just proves that blizzard has so much power they are above the law :) anyway who cares, sc2 doesn't need any nocd patches.

    Also, I tried going to their forums, but I can't figure out how to login. I tried, "Username: (my sc2 login email), Password: (my sc2 password), gateway: UsEast, Cdkey: (my sc2 cdkey). Didn't work.

    Posted in: General Chat
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    posted a message on GEditor constatnly asking to login

    @EternalWraith: Go

    I don't think wolf meant "hack" like a maphack. He meant a patch like a "nocd patch" (which is completely legal). But I still don't want to mess around with patched EXEs on sc2. Can't take that risk of getting banned. The legality of patching files is still debated by gaming companies.

    btw, that does sound like a registry problem. Any idea where SC2 info is stored in the registry?

    Posted in: General Chat
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    posted a message on GEditor constatnly asking to login

    @wOlfLisK: Go Would you know if it's a legal method or can you get banned from SC2 for using it?

    Posted in: General Chat
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    posted a message on GEditor constatnly asking to login

    Every time I start galaxy editor, it asks me to login. I checked the "save password" option. When I restart the editor, the login box shows up with my username filled out, password box blank, and the "save password" option checked. During beta, it never asked me to login. This is VERY irritating. Since I started learning how to use custom models I constantly have to restart the editor and type in the password each time.

    What's the problem? I send an email to blizzard, but I doubt the'll be any help. They don't give tech support for the editor.

    EDIT:
    This method seems to fix the problem:

    ----------------
    -run regedit
    -goto " HKEY_CURRENT_USER\Software\Blizzard Entertainment "
    -delete any instances of the "StarCraft II Editor Beta"
    -delete any instances with "StarCraft II Editor"
    -start the editor
    ----------------
    
    Posted in: General Chat
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    posted a message on Warcraft 3 Textures?

    The reason I wanted to use war3's is because it looks brighter. But ye you guys are right, bel'sir is much better. I just had to adjust the lighting a bit to make it work (I forgot galaxy editor got like 100 options for lighting)

    Posted in: Terrain
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