Can anyone explain to me how I can modify the 'sun's position'? I tried window > lighting, but after closing the window, the modifications weren't made.
Do I have to use sime kind of trigger for this? The reason I need this is because I want to change the angle of the shadows.
When inside the lightning editor - which is the correct way to go - you have to modify the default setting which is the one named the same as the tileset you chose when you first created your map. It is selected by default.
If you have modified some other lighting file, there are multiple ways to choose it. You can run a trigger-action to change the lighting on map init or dynamically during the game. You can also change it in the data-editor, probably under "texture set" or something like that.
Hey guys,
Can anyone explain to me how I can modify the 'sun's position'? I tried window > lighting, but after closing the window, the modifications weren't made. Do I have to use sime kind of trigger for this? The reason I need this is because I want to change the angle of the shadows.
Thanks in advance!
The positionting of the lighting is under the 'Key' tab in the lighting window. All you need to is adjust the poisoning of the dot on the sphere.
Press V to go into game view to see the updated lighting.
Check the FAQ.