Here's the problem. In my evolves remake I am using modified bunkers as a main building. It spawns at wherever the player's start location is (which is random by default). Now the problem is that it dies instantly, or at least any other players will. I've disabled all the triggers (afaik) that could kill it and it's still dieing so wtf. Look at it, tell me whats wrong >.>
I just ran the map myself to see your problem I am not personally seeing it. At the start...the bunker is fine, it spawns units, and it doesn't blow up. I even attacked it with some units and it die instantly either. Either I'm missing something myself or maybe you just didn't save the map? <.<
Here's the problem. In my evolves remake I am using modified bunkers as a main building. It spawns at wherever the player's start location is (which is random by default). Now the problem is that it dies instantly, or at least any other players will. I've disabled all the triggers (afaik) that could kill it and it's still dieing so wtf. Look at it, tell me whats wrong >.>
http://www.sc2mapster.com/maps/e-v-o-l-v-e-s-vsc2/files/3-evolves-2010-vsc2/
@ST4RKiLL3R: Go
1) turn on windowed mode.
2) turn on trigger debugging.
3) debug your triggers
4) write better subject lines
5) ???
I just ran the map myself to see your problem I am not personally seeing it. At the start...the bunker is fine, it spawns units, and it doesn't blow up. I even attacked it with some units and it die instantly either. Either I'm missing something myself or maybe you just didn't save the map? <.<
6) Profit