I've made some hardier versions of the Reaper, named "Master Reaper". Same model, better stats, uses the Marine weapons instead of the Reaper one. However, the Reaper won't jump cliffs like its normal counterpart can. It's funny though, because its auto-pathing assumes that it can jump cliffs, but it just runs into the wall and does nothing.
I've changed the behaviors for them to the original reaper jumping behavior, instead of a copy. However, they still refuse to jump. I'm unsure of why they won't jump, but hoped someone here could tell. They were duplicated from the original reapers, so they have the ability, etc... they just won't use it.
I tested your map, I changed movement from "Cliff Jumper2" to "Cliff Jumper" then the unit could jump.
Seems the duplicated value didn't copy everything required to jump cliffs.
as the post above me said, the Cliff Jumper copy you made needs to be connected to your Reaper Jump behavior, or you could just use the original Cliff Jumper mover.
also, whats with all those terran upgrade copies? lol
I'm not certain. I seem to copy a lot of extra stuff when I make new units based off of old ones. Would certainly be thankful for any advice on more "elegantly" copying only what I need in order to make a new unit. Either way, I'm sure I'll learn in time. Right now I haven't even found a way to give a unit abilities, otherwise I'd consider giving the main hero unit cliff jumping too, that would be sick.
I actually don't see "Cliff Jumper" under the movement tab, so I suppose you're talking about something else which I'm unaware of. What movement is being mentioned here?
Edit: Found "movers" on the tree at the bottom of the edit window, but no way to edit it. Tried deleting the second "Cliff Jumper" but now the movers section has disappeared from the Master Reaper's tree, and I don't know how to add the actual "Cliff Jumper" to it...
I'm not sure why it won't let you edit the movers, are you sure you're looking at "Movement - Movers" on your Master Reaper unit?
As for copying things in a neater fashion, I haven't bothered to mess around with data editor much but you could try going to the unit tab, right clicking and going to Add Object, and at the bottom of the menu for making the new unit, have it copy the one you want it based on. That way it will basically be the exact same unit with a different name. Then you can make copies of anything you want to edit for that specific new unit.
I'm not sure why it won't let you edit the movers, are you sure you're looking at "Movement - Movers" on your Master Reaper unit?
As for copying things in a neater fashion, I haven't bothered to mess around with data editor much but you could try going to the unit tab, right clicking and going to Add Object, and at the bottom of the menu for making the new unit, have it copy the one you want it based on. That way it will basically be the exact same unit with a different name. Then you can make copies of anything you want to edit for that specific new unit.
Well that seems to be a problem. I can't find this "movement - movers". The movement tab has: Acceleration, Collide, Deceleration, Inner Radius, Pathing Footprint, Pathing Footprint - Dead, Pathing Footprint - Placement, Plane Array, Radius, Radius - Dead, Separation, Speed, and Turning Radius. And this is in the tabs, which includes: Ability, Movement, Unit, Behavior, Stats, Cost, UI, Combat.
So, that's if I have the unit selected and look to the right. If I have the unit selected and look below, there's a tree list. The tree list starts off with the unit's name and has: Abilities, Actors, Behaviors, Effects, Models, Movers, Sounds, Upgrades, Validators and Weapons. However, since I've seen Movers disappear from this list when I deleted the "CliffJumper2", I'm not certain that's all that shows up in this area. What I do know though is that I can click on Movers, and see the linked object, but I don't know how to change it. It originally said Cliff Jumpers 2. So edited it to say Cliff Jumpers. But it was still pointing to the copy of Cliff Jumpers which doesn't work, and I haven't been able to change what Movers is linked to, so I'm not certain this is the right place either.
No closer to figuring this out, despite all of the helpful advice given. I really need to know where people are talking about. As helpful as the advice has been, simply saying movement means little unless you're talking about the movement tab for units (which clearly isn't the case since there's no "movers" section in it). I'm sure someone knows what is being talked about here though, and the extra help would be appreciated.
The tree list is there to show you the things that are connected to your unit, and to allow you to edit some of their settings. To actually change whats on the list you have to click the Master Reaper unit at the top of your tree and edit the data on the right side of your screen, go down to the section with all of the Movement - " " options and one should be Movement - Movers.
The tree list is there to show you the things that are connected to your unit, and to allow you to edit some of their settings. To actually change whats on the list you have to click the Master Reaper unit at the top of your tree and edit the data on the right side of your screen, go down to the section with all of the Movement - " " options and one should be Movement - Movers.
Am I looking at a different data editor? When I click on the Master Reaper unit and click on the "Movement" tab, there's no place for Movement -, I'll look again though. Maybe I've just been blind this whole time, but I suppose I can't look more idiotic than I already do for not knowing where it is in the first place. :P
I've made some hardier versions of the Reaper, named "Master Reaper". Same model, better stats, uses the Marine weapons instead of the Reaper one. However, the Reaper won't jump cliffs like its normal counterpart can. It's funny though, because its auto-pathing assumes that it can jump cliffs, but it just runs into the wall and does nothing.
I've changed the behaviors for them to the original reaper jumping behavior, instead of a copy. However, they still refuse to jump. I'm unsure of why they won't jump, but hoped someone here could tell. They were duplicated from the original reapers, so they have the ability, etc... they just won't use it.
The following is the map:
I tested your map, I changed movement from "Cliff Jumper2" to "Cliff Jumper" then the unit could jump.
Seems the duplicated value didn't copy everything required to jump cliffs.
@Chamenas: Go
as the post above me said, the Cliff Jumper copy you made needs to be connected to your Reaper Jump behavior, or you could just use the original Cliff Jumper mover. also, whats with all those terran upgrade copies? lol
I'm not certain. I seem to copy a lot of extra stuff when I make new units based off of old ones. Would certainly be thankful for any advice on more "elegantly" copying only what I need in order to make a new unit. Either way, I'm sure I'll learn in time. Right now I haven't even found a way to give a unit abilities, otherwise I'd consider giving the main hero unit cliff jumping too, that would be sick.
Anyways, thanks for the help. Will fix this.
I actually don't see "Cliff Jumper" under the movement tab, so I suppose you're talking about something else which I'm unaware of. What movement is being mentioned here?
Edit: Found "movers" on the tree at the bottom of the edit window, but no way to edit it. Tried deleting the second "Cliff Jumper" but now the movers section has disappeared from the Master Reaper's tree, and I don't know how to add the actual "Cliff Jumper" to it...
@Chamenas: Go
I'm not sure why it won't let you edit the movers, are you sure you're looking at "Movement - Movers" on your Master Reaper unit?
As for copying things in a neater fashion, I haven't bothered to mess around with data editor much but you could try going to the unit tab, right clicking and going to Add Object, and at the bottom of the menu for making the new unit, have it copy the one you want it based on. That way it will basically be the exact same unit with a different name. Then you can make copies of anything you want to edit for that specific new unit.
Well that seems to be a problem. I can't find this "movement - movers". The movement tab has: Acceleration, Collide, Deceleration, Inner Radius, Pathing Footprint, Pathing Footprint - Dead, Pathing Footprint - Placement, Plane Array, Radius, Radius - Dead, Separation, Speed, and Turning Radius. And this is in the tabs, which includes: Ability, Movement, Unit, Behavior, Stats, Cost, UI, Combat.
So, that's if I have the unit selected and look to the right. If I have the unit selected and look below, there's a tree list. The tree list starts off with the unit's name and has: Abilities, Actors, Behaviors, Effects, Models, Movers, Sounds, Upgrades, Validators and Weapons. However, since I've seen Movers disappear from this list when I deleted the "CliffJumper2", I'm not certain that's all that shows up in this area. What I do know though is that I can click on Movers, and see the linked object, but I don't know how to change it. It originally said Cliff Jumpers 2. So edited it to say Cliff Jumpers. But it was still pointing to the copy of Cliff Jumpers which doesn't work, and I haven't been able to change what Movers is linked to, so I'm not certain this is the right place either.
No closer to figuring this out, despite all of the helpful advice given. I really need to know where people are talking about. As helpful as the advice has been, simply saying movement means little unless you're talking about the movement tab for units (which clearly isn't the case since there's no "movers" section in it). I'm sure someone knows what is being talked about here though, and the extra help would be appreciated.
The tree list is there to show you the things that are connected to your unit, and to allow you to edit some of their settings. To actually change whats on the list you have to click the Master Reaper unit at the top of your tree and edit the data on the right side of your screen, go down to the section with all of the Movement - " " options and one should be Movement - Movers.
Am I looking at a different data editor? When I click on the Master Reaper unit and click on the "Movement" tab, there's no place for Movement -, I'll look again though. Maybe I've just been blind this whole time, but I suppose I can't look more idiotic than I already do for not knowing where it is in the first place. :P
Here you go. Editing what shows up in the blue box is done in the red box when selecting "Master Reaper".
Here, brought in some screen shots to hopefully show what I mean.
Ah, that's not a view I've seen before...
make sure all 5 of those buttons next to the search bar are pressed down
Thanks, this has helped a whole bunch, and I'm finally where I want to be.