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How can i make doodads to move to some point or region? In my case specifically the blimp.
In data editor change a unit model(in this case a flying unit) to the doodad you want. It worked for me.
What should I do if I want this unit-doodad to fly around the map, being untargettable, unhittable and ignoring all other units?
@Sajuukh: Go
You can change units flags pretty easily. Removing the collision size would be a good idea too :)
How can i make doodads to move to some point or region? In my case specifically the blimp.
In data editor change a unit model(in this case a flying unit) to the doodad you want. It worked for me.
What should I do if I want this unit-doodad to fly around the map, being untargettable, unhittable and ignoring all other units?
@Sajuukh: Go
You can change units flags pretty easily. Removing the collision size would be a good idea too :)