You can try to change Unit - Any Unit dies to special building dies and see if it has any effect. But, i have a very similar trigger except my action is a dialog
and when my unit dies the dialog shows up like 4-5 times. I hope somebody has a solution.
Hy all! Is there a way to convert a doodad(rock small) to unit? I would like to modify its height via trigger but i only can find Modify unit height.
And i would like to create an actor with the create actor at point trigger with 250% scale. The actor would be an omni light blue large but i can`t find a way to create one with that dimensions. Thank you for your help.
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you can merge those regions with Edit>Merge Selection, than with the create unit trigger change the region field to random point in region.
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In data editor change a unit model(in this case a flying unit) to the doodad you want. It worked for me.
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That actually works! Thank you!
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You can try to change Unit - Any Unit dies to special building dies and see if it has any effect. But, i have a very similar trigger except my action is a dialog and when my unit dies the dialog shows up like 4-5 times. I hope somebody has a solution.
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Hy all! Is there a way to convert a doodad(rock small) to unit? I would like to modify its height via trigger but i only can find Modify unit height.
And i would like to create an actor with the create actor at point trigger with 250% scale. The actor would be an omni light blue large but i can`t find a way to create one with that dimensions. Thank you for your help.