Zerg form, of course - I know she doesn't really have a Terran model. I'm trying to use her in my map (a port of SpacePirateKhan's Mario Arena) but when I place her she just shows up as a black bubble. Can anyone help me?
Oh and I'm using all four dependencies, in this order:
That doesn't seem to work - and now Firebats are violet-coloured.
Edit: Actually, it seems like almost no campaign units are working. The Hercules is also a black bubble, as are most mercenaries. Zeratul seems to be okay, though.
I'm not having this issue and my Dependencies are set up as:
Liberty Story (Campaign)
Liberty (Campaign)
Liberty (Mod)
Liberty Multi (Mod)
I would suggest trying to put them in that order and see if that helps.
I had an issue when I first started one of my maps where some of the Story units weren't even available, and I moved my dependencies around to that order and it fixed the issue. Hopefully it's the same for you.
I think that it's utterly bad design that the order will effect things in such a magnitude. I could understand if the units were different in each Mod and it took the highest priority first, but sometimes when the Mod that has the unit you want is the only Mod that has it, it bugs out.
Hooray, it does work! I just had to restart the editor afterwards. Now my mini-map's not showing terrain, though. >.>
This can be caused by adjusting lightning, you can fix it by resetting the lightning and then adjust it again in a different manner. I personally don't know which lightning setting makes the minimap black (if that's what you are having) but I know it can cause it.
I was gonna just ignore this issue, but apparently it also affects the in-game minimap, and that's No Good. What do you mean by lightning exactly? I haven't touched anything to do with it, nor with lighting if that's what you meant.
Zerg form, of course - I know she doesn't really have a Terran model. I'm trying to use her in my map (a port of SpacePirateKhan's Mario Arena) but when I place her she just shows up as a black bubble. Can anyone help me?
Oh and I'm using all four dependencies, in this order:
Lib Campaign
Lib Mod
Lib Multi
Lib Story
I have had some problems like this. Removing some depencies worked for me - try only going with (mod) and (campaign).
That doesn't seem to work - and now Firebats are violet-coloured.
Edit: Actually, it seems like almost no campaign units are working. The Hercules is also a black bubble, as are most mercenaries. Zeratul seems to be okay, though.
I'm not having this issue and my Dependencies are set up as:
Liberty Story (Campaign)
Liberty (Campaign)
Liberty (Mod)
Liberty Multi (Mod)
I would suggest trying to put them in that order and see if that helps.
I had an issue when I first started one of my maps where some of the Story units weren't even available, and I moved my dependencies around to that order and it fixed the issue. Hopefully it's the same for you.
I think that it's utterly bad design that the order will effect things in such a magnitude. I could understand if the units were different in each Mod and it took the highest priority first, but sometimes when the Mod that has the unit you want is the only Mod that has it, it bugs out.
That doesn't work either. Grah.
Hooray, it does work! I just had to restart the editor afterwards. Now my mini-map's not showing terrain, though. >.>
@_@. Did you check the terrain settings in the Map info?
Map -> Map Textures...
Just a suggestion, never heard of that happening before =/
This can be caused by adjusting lightning, you can fix it by resetting the lightning and then adjust it again in a different manner. I personally don't know which lightning setting makes the minimap black (if that's what you are having) but I know it can cause it.
I was gonna just ignore this issue, but apparently it also affects the in-game minimap, and that's No Good. What do you mean by lightning exactly? I haven't touched anything to do with it, nor with lighting if that's what you meant.
I suppose I'll make a new thread, since this is a new issue.