I have two upgrades for players to choose from on each tower and I want them to only be able to upgrade on or the other. I'm just not sure of the best way to make it so once they research one upgrade they aren't able to get the other upgrade. I know there is an easy way through triggers but I don't want to have to do it for all my upgrades. If anyone knows a simpler way, I'd really appreciate it.
Can't you do this with the requirements? That is: *not* a certain upgrade as requirement? I remember seeing something like this when I was in the upgrade screen.
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I have two upgrades for players to choose from on each tower and I want them to only be able to upgrade on or the other. I'm just not sure of the best way to make it so once they research one upgrade they aren't able to get the other upgrade. I know there is an easy way through triggers but I don't want to have to do it for all my upgrades. If anyone knows a simpler way, I'd really appreciate it.
@Jrad3412: Go
Can't you do this with the requirements? That is: *not* a certain upgrade as requirement? I remember seeing something like this when I was in the upgrade screen.